Results of Luke Cage and Red Hulk Beta Test

Summoners,
We want to take a moment to thank all of our Summoners that took part in our first ever Beta. This was a tremendous undertaking, and even with a few hiccups, we are very happy with the success of this first Beta Test! We want to thank each and every one of your that took part in the Beta, and provided us the meaningful feedback that we used to make our final decisions on the potential Balance Updates to Red Hulk and Luke Cage, as well as the Beta Program itself.
You gave use lots of feedback, and we parsed through it all before making our decisions on how to proceed with our plans.
Originally, we looked at all of the data we gathered during the Beta Test, and considered reducing the Buff to Luke Cage slightly, but the feedback we got from you all indicated that you guys did not think that was necessary, with an overwhelming majority of you believing that his potential damage output was much better where it was, as well as some advocating for more damage as well.
While there was also some feedback on improving Red Hulk’s regeneration ability on his Sp2, we do not want Regeneration to be one of his main use cases.
In the end, after considering both our data and the feedback we received, we decided that the adjustments we had present in this test were at a good place.
We are happy to announce that we will be bringing the exact adjustments you all saw in the Beta Test to Red Hulk and Luke Cage with our 17.0 Release next week.
We would also once again like to give our apologies to all the Summoners that were not able to join the Beta after receiving an invite. We have learned quite a bit during this Beta Test period, and will be carrying those learnings forward as we strive to perform more of these Tests in the future.
Once again, thank you all for taking part in the Beta Test. It’s been a long road to get to the point where we are able to conduct these with a wider audience, and we’re very excited to be more of them in the future!
We want to take a moment to thank all of our Summoners that took part in our first ever Beta. This was a tremendous undertaking, and even with a few hiccups, we are very happy with the success of this first Beta Test! We want to thank each and every one of your that took part in the Beta, and provided us the meaningful feedback that we used to make our final decisions on the potential Balance Updates to Red Hulk and Luke Cage, as well as the Beta Program itself.
You gave use lots of feedback, and we parsed through it all before making our decisions on how to proceed with our plans.
Originally, we looked at all of the data we gathered during the Beta Test, and considered reducing the Buff to Luke Cage slightly, but the feedback we got from you all indicated that you guys did not think that was necessary, with an overwhelming majority of you believing that his potential damage output was much better where it was, as well as some advocating for more damage as well.
While there was also some feedback on improving Red Hulk’s regeneration ability on his Sp2, we do not want Regeneration to be one of his main use cases.
In the end, after considering both our data and the feedback we received, we decided that the adjustments we had present in this test were at a good place.
We are happy to announce that we will be bringing the exact adjustments you all saw in the Beta Test to Red Hulk and Luke Cage with our 17.0 Release next week.
We would also once again like to give our apologies to all the Summoners that were not able to join the Beta after receiving an invite. We have learned quite a bit during this Beta Test period, and will be carrying those learnings forward as we strive to perform more of these Tests in the future.
Once again, thank you all for taking part in the Beta Test. It’s been a long road to get to the point where we are able to conduct these with a wider audience, and we’re very excited to be more of them in the future!
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Base Stats & Abilities
*All stats based on 4-Star, Rank 5, Level 50, Signature Level 99
Health: 16876
Attack: 1199
Max PI:
Without Signature: 3588
With Signature (200): 4417
*All stats based on 5-Star, Rank 5, Level 65, Signature Level 200
Health: 33837
Attack: 2414
Max PI:
Without Signature: 7250
With Signature (200): 9899
Passive
Whenever Red Hulk loses 10% of his Max Health, he gains 1 Heat Charge. For each Heat Charge he has, his attacks deal an additional 18% of the damage dealt as a burst of Physical Damage. Max Stacks: 10
Whenever Red Hulk would become Poisoned or Incinerated, his altered state removes it and has a 100% chance to convert it to a Heat Charge.
Blocking
Blocking has a 60% chance to convert Energy Attacks into Heat Charges. All Attacks from Mystic Champions are considered as Energy Attacks towards this ability.
Signature Ability - “Second Strike”
Passive
General Ross prepares to cross the line in the sand, beginning the fight with 2 Heat Charge(s) ready and for each charge he gains 61~259 Physical Resistance.
Additionally, each Heat Charge provides him 8%~15% Incinerate Damage Resistance.
Special Attacks
Special 1
Excess heat from this attack causes Red Hulk to gain 2 additional Heat Charge(s).
Special 2
Expends 2 Heat Charges to Regenerate 5% Health.
Special 3
Red Hulk expends 3 Heat Charge to Incinerate his opponent, dealing 4796 Energy Damage over 8 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
Base Stats & Abilities
*All stats based on 4-Star, Rank 5, Level 50, Signature Level 99
Health: 16572
Attack: 1159
Max PI:
Without Signature: 3552
With Signature (99): 4353
*All stats based on 5-Star, Rank 5, Level 65, Signature Level 200
Health: 33227
Attack: 2324
Max PI:
Without Signature: 7165
With Signature (99): 9816
Basic Abilities - Bleed Immunity, Resist Physical, Exhaustion, Stun
Passive
Bulletproof and near impenetrable skin provides immunity to Bleeding.
+1333 Physical Resistance against non-Critical Hits.
All Attacks
Luke Cage gains +521 Attack Rating for each Debuff on the opponent.
Light Attacks
30% chance to Exhaust the opponent, reducing Critical Hit Damage Rating by 84 and the potency of their Power Gain effects by 25% for 10 seconds.
Signature Ability - “Tough it Out”
When Attacked
Bullet-proof skin allows Luke Cage to become Indestructible and ignore all incoming damage for 1~2.4 seconds.
This ability can be activated again after a 45~26 seconds cooldown.
Special Attacks
Special 1
57% chance to Stun the opponent for 2.5 seconds, plus 10% chance for each stack of Exhaustion on the target has, up to 30%.
Special 2
Consumes all Exhaustion Debuffs to inflict Concussion, reducing the opponent’s Ability Accuracy by 25% per Debuff converted for 13 seconds.
Special 3
Inflicts 4 Exhaustion Debuffs, each reducing Critical Hit Damage Rating by 84 and the potency of their Power Gain effects by 25% for 18 seconds.