**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
But there's something I wanna talk about to @Kabam DK. I post a request and I am really disappointed to your process of solving issues. I had a problem and you didn't solve it. I didn't got any response to that issue. Please check it. It would be really helpful to me. Please!!!
Not everyone has your roster or resources.
chill out! you are not speaking for everybody. Give them your gamename and let them create you a juicy extremely difficult 8Star Challenge for you personally! Everybody don't have the champs and resources like some of the big spenders have.
I like your skill. But you gotta prove it with 2*s.
Then it'll be balanced with your BS.
Thought I clicked on the Michael Jordan event post. But everyone saying to use lower tier champs is absolutely hilarious, content should range from beginner to expert & EVERYONE expects to beat all the difficulties without breaking a sweat & if they have to buy a revive they cry about it. The difficult content should be DIFFICULT
It is difficult or impossible for 99.99% of the playerbase. Asking for it to be difficult for 99.999% because 99.99% is not enough is simply not a good use of developer time.
At some point, if you find yourself at the very top of the very top of players playing an MMO-type game, you have two choices. Figure out a way to challenge yourself, or be bored and quit. There is simply no third choice, because no MMO dev team has enough resources to consistently challenge the top ten percent of top one percent of the top one percent. The only MMOs with any sort of end game for the top of the top of the top are focused on PvP end game. Because the only things that can challenge the top of the top of the top consistently, are the other players at that level.