How much monetization is too much?
Listen, I get it. The game has to make money to survive. But I worry we are reaching (or have passed) a tipping point of sustainability.
After 3 mega sales/unit draining events I couldn’t be less excited for the reunion event and Statcasts as it just seems like trying the drain whale milk from dried whale bones at this point.
Nothing about this current approach encourages casual spending, it’s all in or you don’t matter… which is fatiguing for the whole community. FTP feels the ever growing gap, casual spenders say “what’s the point” more than ever, and dolphin spenders are saying “no mas”. I gotta imagine even the largest spenders must feel some level of… wtf… another cash focused event incoming.
But maybe this is all just my personal take… and I’m on an island here. That’s ok… but if not I gotta ask… is this current direction a step too far?