**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
I'm going on memory, and I admit 12.0 was a while ago. There was an aspect of Rocket that was specifically mentioned as not being affected, SL being another that wasn't changed. Can't remember what, and the Forum no longer exists. In any case, I haven't noticed huge differences in him since then and I wouldn't say he's trashed.
My recollection was that Rocket and SL were specifically compared together, because in 11.X they were very rough analogs to each other. Rocket increased crit chance with combo, Starlord increased attack with combo. But Starlord was stronger, because crit chance can obviously only go as high as 100% whereas Starlord's attack can theoretically increase without limit (barring caps in the signature ability). In 12.0, it was asked by some players why Rocket's signature ability was affected by DR when Starlord's was not. The technical answer is because Rocket's sig affects a flat stat while Starlord's affects something that is not a flat stat affected by DR. That of course doesn't really answer the heart of the question, but that was the only answer forthcoming.
I'm 99% certain that Rocket's signature ability only increased critical chance.
Apparently some people haven't figured out that spamming Flags no longer has an effect. Lol.
Almost everyone in my alliance seem to be under the impression that it’s better to wait for either a featured crystal or more champs to be added.
It's hard to say, but I'm willing to bet a good number of people will open them just to have 6*s.
I would imagine that most top players would agree, most of these champs need to be duped. What’s left is terrible... imagine getting that Deadpool. Devastating.
From our view, Angela is the only truly desireable champ of the lot.
We’re holding out hope that the feature crystal has better odds of success. Frankly, they rival 5 Stars at max ranking available but take far more resources... so there is certainly no rush.
Max 5 Star Blade can tide me over until the situation improves.
@Kabam Miike
Are you opening your 6* champ right on Jan 31?
NOPE!
He’s probably 9.8k shards away from
Opening his first 6*
Uncollected exploration for events will give you enough shards to pop a 6 star every 4 months.
That’s a joke..granted some people will say they will wait. Except what about all those people in top alliances playing that prestige game popping open 6* duping or not then ranking them and taking over in prestige?
There are plenty of people that opened and ranked up 5* back in the day just for prestige. How will this be any different?
A 5 star at rank 5 will be more powerful and should still have better prestige. I can’t imagine the 6 stars in the pool that have horrible prestige as their 4/5 star version will have even decent prestige as a 6 star. Also, the top alliances that are going for high prestige might open 6 star crystals, but they already have 6+ 5 stars at rank 4 sig 200. An unduped 6 star would have lower prestige. And yes, theoretically they could dupe a 6 star, but the chances are extremely low and they couldn’t raise their sig levels without actually duping them again. Maybe i’m wrong. I guess we will have to wait and see.
I can help help you out on your memory: I am 100% certain they confirmed that even after 12.0 Rocket can reach 100% crit rate, if you keep your combo. The argument was going something like this:
“With diminishing returns, crit rate can be increased to a decent level for every champion with synergies and masteries. However, it won’t be possible to bring the crit rate of a specific champion to an INSANE level, like it was possible before. With certain exceptions: rocket for example can still reach 100% crit chance, since this is specifically his signature ability and has nothing to do with masteries and synergies.”
They didn’t say that about Electro though... I guess it is because electro has a Cap: When both power bars are full, there is no further increase in crit rate, whereas rocket can go on and on with his combo...
Well, we all know what happened to Rocket... DR practically nullified his sig ability, it caps out at the same level, every other crit-rate does... as far as I know, the max crit-chance is somewhere around 85%...
EDIT:
I have to take back parts of that...
Ok, thanks to DR, Rocket can only go up to about 85% crit-rate, instead of 100%.
Other than my statement above, this is still better than any other champ. The Hughes Crit-Rate possible (to my knowledge) is 2.103 points, with Star Lord, Drax, triple Nebula...
Nebula has a base crit chance of 703.
Greater precision: 425
Precision: 125
3x2 precision synergies: 850
Totals out at 2.103
According to some DR-Spreadsheets making the rounds, 2.103 equals to about 50% crit chance (assuming you face a 4* 5/50 with a challenger rating of 100)
(Source: https://docs.google.com/spreadsheets/d/1t10zVx4zvPsGVj1y1WQYy7HXQvYNpAwM9jZ2GkQeAJM/htmlview)
So yes, Rocket was severely struck by 12.0 / DR. But he still has the highest crit-rate in game, by far...
Again, you are talking about things you do not understand because you aren't there yet. To have 10k+ 6* shards right now a player would have either have had to duped 30+ 5* champs or 100% completed act 5, both uncollected events and dupe 10+ 5*s. If you have done either of those things you would know that about 90% of the current 6* pool is completely worthless to your roster unawakened at 1/25.
I'm sure to players without any r4 5* champs the thought of a shiny new 6* seems like the best thing in the world but in reality the current pool is worthless to end game players.
To be absolutely fair to GW, I wouldn’t need 10k shards to decide whether a list of 24 champs are trash. And if I didn’t have 10k shards then I would still be able to think about whether I will open a crystal when I do get the 10k shards. I don’t agree with gw on almost every single point he makes, but here all he needs to do is think about the pool. The ability to think about the pool is not determined by number of 6* shards.