Some of you may know that I’m a big fan of Alliance War (AW), but I’m not a fan of the 10-node map, as it breaks many of the fundamental designs of MCOC war system: diversity, teamwork, pre-fights, synergy, boosts, MVP, and more. However, the current 50-node war is also overwhelming.
Recently, Kabam has released too many 5/5 defensive champions, making them extremely difficult when placed on war nodes and causing resource consumption to become unaffordable. Since Kabam doesn’t seem interested in making significant changes to the potion system, one way to make war less stressful is to change the war map from 50 nodes to 30 nodes. Here is the map I suggest.

With this change, the longest path would be 6 fights, and most people would only need to do 4 fights.
By doing this, Kabam wouldn’t have to spend much time redesigning the map or adjusting the ecosystem—they would just need to remove 20 nodes, and most things could remain unchanged and just work.
This approach would preserve most of the key characteristics of AW but make wars for top alliances much more manageable.