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I think AI Recovery Time is even more broken than normal the past few days..

hungryhungrybbqhungryhungrybbq Member Posts: 2,723 ★★★★★
Today I had Attuma dex my heavy counter (to his heavy) in AW.. that's never happened before, but I wrote it off as maybe I missed the window somehow

But then I remember in practice fights Onslaught was parrying me after a successful sp1 dash in punish.. multiple times over the course of a few duels.. and thought it was odd at the time

Now this just happened in practice mode again..
https://youtu.be/2eHwAecoz4U?si=5xukxKpuD9AFdsfB

Comments

  • SirGamesBondSirGamesBond Member Posts: 8,270 ★★★★★
    PT_99 said:

    I think last hit of groot didn't even connected.

    You are correct, it didn't land.
    Big tree hotbox kit issue, Or a spacing bug of sort.
  • Mint9aer0Mint9aer0 Member Posts: 121
    edited August 3
    zola is stunned while the last hit is connecting but reacts as if he wasn't hit at all. Makes no sense be a bug of some kind
  • Razorlord7Razorlord7 Member Posts: 190
    Seems like a bug. @Kabam Miike Can you help escalate please?
  • Average_DesiAverage_Desi Member Posts: 2,771 ★★★★★
    Yeah it's an issue with King Groots sp1. The last hit occasionally whiffs. Not an AI thing
  • TerminatrixTerminatrix Member Posts: 4,132 ★★★★★
    edited August 3
    That's crazy. Zola was still stunned when hit.


  • SirGamesBondSirGamesBond Member Posts: 8,270 ★★★★★

    That's crazy. Zola was still stunned when hit.


    But he didn't get hit. Where's the damage number.
  • GroundedWisdomGroundedWisdom Member Posts: 37,714 ★★★★★

    Seems like a bug. @Kabam Miike Can you help escalate please?

    You'll be waiting a while on that one.

    Yes, I thought it was just me. AI has been crazy ever since the mini-update the other day.
  • SuckmysigmaSuckmysigma Member Posts: 127
    My heavies usually land 0.00000000000001 second after they launch they’re special it’s gas
  • dv99999dv99999 Member Posts: 266 ★★
    edited 2:58AM
    I feel the game designers be scared that the players will win the fights than the players
  • dv99999dv99999 Member Posts: 266 ★★
    Why they dont try amounts of fights for testing before releasing the game ? Only the sale guys doing good works for money, dont be care what the gamers feel, I think gamers will leave this game because of bugs, ridiculous designs (such as BGs, Raids), only want players loss as many as posible.
  • CheeseMaster482CheeseMaster482 Member Posts: 390 ★★★
    dv99999 said:

    Why they dont try amounts of fights for testing before releasing the game ? Only the sale guys doing good works for money, dont be care what the gamers feel, I think gamers will leave this game because of bugs, ridiculous designs (such as BGs, Raids), only want players loss as many as posible.

    I drop ten bones on a valiant crystal before any boss fight to get the spender luck. The Free2Peons don't deserve my AI that I worked hard to get.
  • SyndicatedSyndicated Member Posts: 811 ★★★★
    Thanks to Okoye and Silk Locks, AI is Even way more agressive, they don't get up Yep and throw specials without Any delay lol
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