**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
QUICKSILVER
Cosmos_2002
Posts: 137 ★
Quicksilver
High critical rate
Medium critical damage.
Low block proficiency.
Low health.
High base attack.
Shrug off non damaging debuffs 65% faster.
Dashing towards the opponent:
All incoming attacks MISS
Dash attacks deal upto 180% incresed attack based on stored power.
If you intercept your opponent using a special attack, the entire special gets the attack bonus.
Opponent cannot evade these attacks.
Special attacks:Sonic Boom
60% to stun for 2.5 seconds on SP1
80% chance on SP2
100% chance on SP3
When attacked
Upto 15% chance to auto block based on stored power. Doesn't trigger parry.
When attacked by a special attack
Flat +66% chance to MISS based on stored power.
SIGNATURE ABILITY
Sonic Boom(Special Attacks) inflicts a 7 second concussion, reducing enemy ability accuracy by 75%.
Concussion can activate even if the opponent's blocking.
Flat+24% to evade special attacks as long as the opponent has a concussion.
Opponents under a concussion have upto 81% reduced power gain based on how long a concussion has been active, reaching the maximum bonus after 21 seconds.
Synergies
15% increased power gain while opponent has a concussion.
Special attacks have a 60% to ignore evade.
Gain +30% attack rating on dash attacks.
High critical rate
Medium critical damage.
Low block proficiency.
Low health.
High base attack.
Shrug off non damaging debuffs 65% faster.
Dashing towards the opponent:
All incoming attacks MISS
Dash attacks deal upto 180% incresed attack based on stored power.
If you intercept your opponent using a special attack, the entire special gets the attack bonus.
Opponent cannot evade these attacks.
Special attacks:Sonic Boom
60% to stun for 2.5 seconds on SP1
80% chance on SP2
100% chance on SP3
When attacked
Upto 15% chance to auto block based on stored power. Doesn't trigger parry.
When attacked by a special attack
Flat +66% chance to MISS based on stored power.
SIGNATURE ABILITY
Sonic Boom(Special Attacks) inflicts a 7 second concussion, reducing enemy ability accuracy by 75%.
Concussion can activate even if the opponent's blocking.
Flat+24% to evade special attacks as long as the opponent has a concussion.
Opponents under a concussion have upto 81% reduced power gain based on how long a concussion has been active, reaching the maximum bonus after 21 seconds.
Synergies
15% increased power gain while opponent has a concussion.
Special attacks have a 60% to ignore evade.
Gain +30% attack rating on dash attacks.
4
Comments
Only Special Attacks mate. That isn't bad.