**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
AI - Fast recovery after heavy [Under Investigation]
weapon_x
Posts: 29 ★
Hello Kabam,
Please forward this video to your dev team. There is currently an issue with AI recovering too fast after heavy. This is very noticeable in AW. AI can almost chain heavy + specials, there is not enough time to attack right after heavy which should not be the case.
Iphone 7+, Tier 1 AW
Evidence:
https://youtu.be/3gN3VqhXGxs
Please forward this video to your dev team. There is currently an issue with AI recovering too fast after heavy. This is very noticeable in AW. AI can almost chain heavy + specials, there is not enough time to attack right after heavy which should not be the case.
Iphone 7+, Tier 1 AW
Evidence:
https://youtu.be/3gN3VqhXGxs
Post edited by Kabam Wolf on
7
This discussion has been closed.
Comments
As he was going down he rest himself like he was about to hit me with his third then died from the bleed.
I've seen some pretty crazy recoveries from the enemy ai one of the detached my camera on one of my old phones, I've seen them about do go down to a power hit and then I fire off a special at them auto readjust then block it before they hit group.
Kabam wolf no offense but you've been looking into this for months and months now with no sign of it being fixed despite you're previous "fixes" it has persisted throughout out all of them even the ones where you said you adjusted it.
It makes me wonder if this is either intentional or if you all are incompetent or just lazy or all of the above given the state of the game
What do you mean ?
The enemy can react and recover much much quicker than us and can do so in impossible situations from impossibile positions, that's what I mean.
Also there's the fact that this game is a complete mess and really unstable sometimes.
I am really sorry to quote you in this situation, I have reported this in Nov 2017 that the animation of special attack cause us a Instant KO as AI recovery is unbelievable and while the champ is still finishing his animation, AI attacks. some videos
http://forums.playcontestofchampions.com/en/discussion/34740/what-should-we-do-when-champ-still-finishing-the-animation-and-we-don-t-have-control#latest
That’s true
How many other bugs are just running like this !!??