**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Training Ground/Practice Mode
Kappali11
Posts: 6
I have an idea which is solely for new comer to the game. A 'Practice Session or Training Mode' where we can test our newly acquired champs' skill sets or moves without any rewards or costing anything.
In training mode, there should have 'Revive' to keep the training infinitely. It should come up with different difficulty levels from 'No Action' to 'Expert', where we can safely explore the champs and improve our skill before entering the battlefields.
Duel/Vs isn't what I expect for training infinitely as they have their own strict limitations.
In training mode, there should have 'Revive' to keep the training infinitely. It should come up with different difficulty levels from 'No Action' to 'Expert', where we can safely explore the champs and improve our skill before entering the battlefields.
Duel/Vs isn't what I expect for training infinitely as they have their own strict limitations.
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But if I'm not wrong, people become in love with the game when they're thorough with the game mechanics; know what's to be known and are skillful enough to utilize their champs in efficient ways.
Then try Red hulk or Starlord in LOL
The cost should be duel credits