**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
The lack of imagination is ever so increasing. Boredom is kicking in.
No, no, no and No!!!
Have u guys learned nothing over the years?
Do u even read and understand what your community is sayin? The community is not the top alliances and the whales, the community is the people under the top 10%. If u don't have 90% of your player base the other 10% will lose interest and that means no money no game so no job!!! Remember what happened with patch 12.0? Mosg players have invested time and money to have the champs they need to be able to do AQ, changing that and making their champs obselete without regarding their opinions is just bad! You have already made AW awful and just improved the rewards so most will forget how awful it is. Thats why most people had stopped playing it. If u want to change something ask the community first and get a bead on what they think. Answer their suggestions and requests especially the ones directed to you specifficaly! Improve the game! Don't make it harder. A happy customer is a paying customer! Make changes that help not just the company's pocket but the player base.
I love this game and have spent 3 years of my life investing in it and want to see it continue for years to come. So please no Sentinels and if u want to change the mini bosses make them equal to the ones we have if not easier! Not harder.
Best Regards
On that note, you thought it was a good idea to introduce the change's during an ongoing season?
-13.0 - month long double evade "bug" (that was never a bug imo, dex is becoming just as bad now and getting worse
-15.0 - diversity wars
-News 6* announcement! Challenger Rating called and says hi!
-All game mechanics (dexterity, parry, recovery) getting nerfed in warped speed and the AI buffed
-AQ stale and repetitive
-AW mercing is a joke
-All in game rewards and resources badly outdated
-6*s get released, THEN 6* features with god tier champs in them get announced (Challenger Rating at your front door)
-Harder AQ, same rewards
Every change including and since 12.0 was hated by the community, yet they keep pushing it.
Just nerf the holy trinity and Voodoo, Gwenpool, Hypo, Archangel, Iceman, and be done with it for crying out loud. I'm done with this.
Come off it guys! Let’s at least play it first, all whinging about a sentinel that we have all beat blindfolded in uncollected and it’s gonna be much easier than that.
I'm bringing my luke cage BWAHAHAHAHA for map6
He's immune to sp3 once per fight
I'll smash Sentinnel to sp3 and take zero damage
This sounds funny no
But I'm gonna try it
And again players are zero for KABAM, game is changing and we still play but no more pleasure just nerves and frustration. Sorry to tell you guys but this is the true. Everything is made to work perfect for KABAM team and nothing for players. I realise this after the changes in mastery with the willpower and after v12. Every maintenance is made to adjust hero ability, attack and resistance. Thank you kabam team!
A mod has already responded in another thread that the sentinels will not have sp3s.
This is another point of contention for me about the moderation of this site. That thread was responded to by a mod with a clear answer. That’s great. But the thread was also closed by the mod. Why? Now you are going to get 50 more threads asking the same question you’ve already answered. I get joining it into this thread to keep the forum tidy. But closing a thread where you have addressed an issue only causes a reciprocating loop.
Their specials are easy to evade with 0 damage. For sp1 after you avoid the initial hit back dash to the edge of the screen. Once the beam is about to hit dashback then forward for the attach. The sp2 you just dashback as the rockets are about to touch each time. You will get the hang of it.
Only the skill Sentinel is remotely difficult because he nullifies parry/stun.
"We've been working on so many things lately, like Alliance Wars Seasons, as well as some other cool things coming your* way."
Bugs... have you been working on fixing bugs? smh
Also spell check for a multi-million company wouldn't be too bad.