**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
https://www.dropbox.com/s/k3vxon1q1kl8wvc/Video 2018-03-27, 9 49 32 PM.mp4?dl=0
Rogue's SP1, you can usually take the first part into your block and then have ample time to evade back to avoid the life steal. You can still avoid it, but barely - one time she got me despite my best efforts. Evading this used to be child's play, it feels so different since 17.2.
It’s like “you want rifts and good rewards?, sure but it’s gonna cost you with the these crappy evade bugs and AI changes!!”
But not with blocking
It's the difficulty of the AI, it just feels more aggressive to me.
I was just fighting an AQ symbioid and every time I did a 5 Hit Combo I blocked and went to attack, the symbioid wènt very aggressive and countered
I also noticed when trying to evade some heroes hard hit like Ultron or Jugg or any one that does the uppercut hit, my characters doesn’t react to the swipe back. It stays frozen and receives the hit. I can evade any other hard hit with no problem. But when it comes to those, it’s like a 40/60 chance it’ll respond to my command.
I’m using an iPhone 6s iOS 11.2.6(latest)
Also, I don’t experience this on my LG V10 Android 7.0. So it seems like it’s only an iPhone/iPad issue.
Device: Samsung Galaxy s6
Yes and no. Let me clarify, nothing has been changed with Blocks or Reaction to those blocks. That doesn't mean that something isn't off, but it does mean that we have to look at other possible causes. What I was trying to address was the jumping to the conclusion that we made a change on purpose and didn't tell you guys.
We've looked at the aspects of the game that surround Blocking, and nothing has changed, intentional or unintentional. We're currently looking into what could be causing this problem, and will let you all know when we find something.
All bullet specials or even multi hit energy attacks cannot be evaded anymore (after taking the first as block damage)
Don't forget to post your phone model and OS first
@Kabam Miike This was brought to your attention a long time ago, so quit playing coy
https://forums.playcontestofchampions.com/en/discussion/41246/major-issues-with-recovery-timings-dexterity-and-all-combat-mechanics-under-investigation/
To be honest: this actually works a bit against our argument... I’ve only noticed the issues quite recently, after the latest update... If you are saying that such issues have been brought to Kabam’s attention quite a while ago, it might be completely independent from the update and thus even more difficult to identify what the problem is...
Device: Samsung Galaxy J7
Model: SM-J700H
Android Version 6.0.1
Play on Wi-Fi
Happens in all game modes
Actually it's not fine at all!
This couldnt of been better said
It is hard for me to imagine that these changes are unintentional. The timings change in almost every release. I don’t understand how these changes could be accidental, and I definitely don’t understand how these “bugs” aren’t discovered during testing.