**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
If you can't increase rewards, then do what you've done before when screwing up on AQ
The fact that there was no reward increase means once again you are doing things without the input of your customer base which is foolhardy. You've frustrated a bunch of us and it was needless and senseless.
Worst of all you've made our dependence on carefully cultivated champs obsolete. Our regen champs like Wolverine and X23 have become completely useless now in AQ and thus has many of us clamoring back to r3/30 4* champs with armor break etc. it's pathetic! If you were really thoughtful of your customers you'd supply us with Rank down tix so we could stay competitive.
We are all trying to retool and reorganize our alliances in preparation of next war season but now everyone is confused as to where to go, and who is strong enough to do 5x5 or even 4x4 AQ anymore.
You've thrown the Battlerealm into chaos by making what you call a slight "refresh"... yeah right!
There were a thousand posts before the new AQ even released by players much better and more experienced than the mods or likely yourself based on where you are in progression from your posts. Any halfway decent player not rolling around in the mud fighting 3 stars at 900 war rating KNEW FOR A FACT that there was an inherent difference in difficulty before AQ was even released by just reading the description. Only a very low level player or possibly a mod who doesn't even play the game could objectively and with a straight face make an official black and white statement that THERE IS NO DIFFICULTY difference directly as a company statement and defend it over and over with other mods even chiming in to defend them. Whether or not it was intentional is impossible to prove - but it is one of two things, IGNORANT or INTENTIONAL, since they have since then retracted their statements and acknowledged they were wrong with their strong assertions. Making a bold assertion contrary to what alll the high tier players are telling you then saying sorry we were wrong is an indication that they obviously don't understand their own product, or if they do then it was intentional to increase revenue from deaths until the huge backlash from the community. Take your pick, as it doesn't really matter. The other 99% of players knew there would be a difference.
Funny how quiet it got from all the posters stating they find the Sentinels to be no different than the symbioids when asked to show what map and prestige they are fighting at. I guess doing Map 3 where their sig is already reduced to 1 and at tiny prestige levels may have something to do with it.
Actually I run in 5.5k starting prestige 5x5 and don’t have a problem with current sentinels. Day 4 I cleared lane 4 section 1 + Morningstar, section 2 lane 7, section 3 lane 1 + solo on Dormmamu.
Day 4 team consisted of 5* r5 blade + 4* r4 gr + 6* LC. But day 5 will be 5* r4 star lord + 6* Luke cage + 6* red hulk. And I will still complete my paths at 8.9k prestige day without health pots or revives. That is if I didn’t just jinx myself haha.
But all that said, I would say the changes were needed as not everyone will have my roster or abilities. Which is fine. Just thought I’d chime in.
Sure whatever you say. Don’t hate the player that is better then you because they say they are better then you. Plenty of people will be better then the next. There is always someone better. But it’s beyond helpful to state that everyone is having difficulty with the sentinels currently. They are very boring to fight against but not difficult. Sorry to offend you. I’ll prepare myself for the slew of hate comments back at me. But hey truth hurts don’t it...
7.1k prestige, map 5, day 4, had to use 2 pots cause I suck, maxed 4* holy trinity.
I think more the frustration, at least for me, is this was yet another major repeating of the overall community letting them know it was a bad move to go all in the way they did with the change. They did it 12.0, they did it with AW, and now AQ.
It's the constant we didn't see how it would impact day to day playing. They beta tested pretty widely LC and RH changes, they should have done something similar with this before rolling it out.
The saving grace this time they are doing something pretty quickly, alliances can't afford to keep bleeding members every time Kabam decides to freshen up a bit. That's how a game starts it's race to the end...
@BDLH ive been pretty outspoken about them. My alliance runs map 5 5x5. Our prestige is about 5500. We are elite difficulty. I havent had any issues downing them even on day 5. I stopped commenting becuase it doesnt matter any more. You got your wish. No amount of arguing will change that so no point in trying.
@Kabam Miike good move, but the issue for me is not that the Sentinels are difficult to play against, but the following reasons:
1) The animations are awful - they remind me of the Transformers game. They are so blocky. Their movement is horrible. Contrast this with the Symbiod movements which were fluid, and had some great animation.
2) Lack of Skill - Killing Sentinels for me is button mashing and the occasional evade. That doesn't really test my skill.
3) Nullifies some Champs - It still nullifies Poison and Bleed champs from most of AQ. Surely to make Bleed and Poison champs redundant in effect from AQ is not Kabaams goals?
Really doesn’t matter what you say because you have clearly skipped over the part that I don’t use the trinity on war attack days. Also where I reside is irrelevant to the point. Still facing 80k health sentinels on day 5 with out blade. And I will still make it through easily enough.
The point of the matter is it’s easy for anyone to come here and say how easy it or how difficult it is. While we all argue among ourselves about the difficulty of alliance quests (which is pointless) we shouldn’t be letting kabam make these changes without an increase in prizes. Since they are behind on all rewards in the game except for alliance wars now they made it even worse.
What I am capable of doing isn’t a reflection of what happens to everyone across all tiers of game play. I am well aware of the alliance issues. I am not advocating to keep sentinels the same or make them harder. But I’m also not advocating for them to be “nerfed”. I am advocating that the changes should never have happened without every aspect of alliance quest changing including map layouts and prizes.
And while you refresh the new sentinel and the AQ maps are free hope you put on sale also the potion and revive for the testing of new sentinels or run again the heals of fortune
And also reduced the AQ energy time to 30 minutes
No. I’m playing the game. You’re the one stating where someone should be or shouldn’t be based on what champs they have...you’re saying that because someone pulls blade 5* does a rank 5 on him they should go to top tier alliances otherwise their view of point of the game doesn’t matter. That’s actually pretty arrogant if you think about it. As most of what you say is. But yes let’s continue arguing within the community because that gets us everything we want.
I took our alliance prestige from CHQ. AQ page says 8.9k prestige. couldn't remember if that includes any inflation.
i just hope the next update fixes the other issues like CM's sp2, blocks dropping, dexing, dash forward attacks and double dashing back issues are fixed once and for all
@Demonzfyre whatever you’re prestige says on the aq page when it’s over with is your team prestige.. or during round 1 of next week.
They didn't listen to the gamers... Had they listened this would not have happened.
They would have rolled back the change after the first week.
If they listened there wouldn't be sentinels in AQ other then Maybe as a mini. That would be listening.
This is we blew it again and have no way out.
Dude he said in his original post that he recognises that not everyone has his champs or abilities i.e. he personally finds it easy but he recognises that not everyone does. You're both talking about the same thing, no need to start hating on each other.
Bleed immune champs, including those in the debuff/bleed paths and the Morningstar mini, make up 54.5% of the enemies in Map 5. Over half the fights are not bleeder friendly!