**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

What is a fair amount of time to allow inactivity during aq/aw?

Bergy25Bergy25 Posts: 57
edited April 2018 in General Discussion
As an officer/ leader how much slack do you give your team?

What is a fair amount of time to allow inactivity during aq/aw? 37 votes

1 hour
5%
Nick0609cx23433 2 votes
2 hours
8%
Bergy25SuperSam57Honeymonster 3 votes
3 hours
10%
AxeCopFireGeneralDCBDP1981masontoomuch 4 votes
4 hours
54%
DL864OzzieontStefanjonesTonyStarkSac123_CatherineAnonymous346SpiritOfVengeanceCodornasAKTEK_ASDF_HzoriArnav1004_yadavTheHoodedDormammuDRTOJNuclearJulius_SeizurecookiedealerIBlueShiftIJedidias1237 20 votes
Kick em right away
21%
SnizzbarJRock808Kenshioshe3_rawyVaudeJosefine_4jlc80203EdNorton 8 votes

Comments

  • Jing_Yik2017Jing_Yik2017 Posts: 86
    depends on what map in aq.
    Map 6 - 2 hours
    Map 5 - 3-4 hours
    Map 4 & below - 8 hours?

    AW - 4 hours
  • HulksmasshhHulksmasshh Posts: 742 ★★★
    Depends more on communication/lane assignments than a set number hours of inactivity. Once people understand their battlegroup's schedule, there can be as much as 8+ hours of inactivity and the group will be fine. This applies to Map 5+6 too. As an officer, it might be better to work with people's schedules and maybe assign them a new path if you find them inactive too much. It could be that during the times they can play, their node is always linked up.
  • Wil6541Wil6541 Posts: 273
    Just curious. If you're booting people for 4hr not moving guessing your alliance isn't allowed to sleep. It's all relative to what Map you are doing and how organised you are. What is the problem if I wait the full 5hrs before I move if my node partner is on same schedule. Map 5 you can even lose some hours and still complete, every map lower you can lose more. Map 6 you should be active enough and good enough and organised enough to not need your hand held. Aw you can waste a ton of time as long as your node buddy is playing about same time as you.
  • she3_rawyshe3_rawy Posts: 80
    Kick em right away
    It's not about inactivity as much as communication.. don't take a path then head to bed before finishing it
    Sleep between phases & backup the next phase
    holding up someone by being inactive so that the node is still linked isn't acceptable.
  • XFA_RebootedXFA_Rebooted Posts: 1,048 ★★★
    People need to sleep.
    AW
    5 energy
    10 hour night
    5 energy
    4 energy
    That's all you need to finish the map.
  • JRock808JRock808 Posts: 1,149 ★★★★
    Kick em right away
    Don’t waste energy, clear your links, make sure the boss dies. Other than that, whatever. Kick em all.
  • DTMelodicMetalDTMelodicMetal Posts: 2,785 ★★★★★
    If members are not sleeping, energy should not be wasted. You only need to get in game 2-3 times a day for a few minutes each time to avoid energy going to waste.
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