**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
this month + difficulty
next month - rewards
Someone wasn't a fan of you ending your posts with " -Dr. Zola" lol.
Lol yep. Definitely abusive. Only been doing that since 2015.
Dr. Zola
Guilly last month felt that way. Thanos when low on health doesn’t.
I agree. I think the biggest problem with many uncollected boss fights is that the cost of failure is very high in terms of time and energy. But these fights don't have any prerequisite fights and don't cost much energy to reach, so this means unlike previous uncollected bosses you can actually practice against them almost for free.
To me, that's what a good high difficulty challenge should be about. Try, fail, try again. When the boss is at the end of a super long path of fights, there is a tendency to want to spend past the fight rather than restart. Here, you don't have to spend a single potion to see what the special animations are like, practice evading them, practice control reversal, practice practice practice. You can work your way up to beating them. I haven't even tried it yet, and I already like it. I already like it even if I ultimately can't beat it.
I have no problem using resources, I understand the challenge.
But imo this is for Blade players.
How does blade affect his abilities? I haven’t started the new EQ yet.
If you've spent tons of revives to complete the last chapter of uncollected that only requires 21 energy points to explore on the first day the event starts, that's not mortality that's impatience.
FORREAL LMAO.
Are you going to give back the rewards?
Yeah, it's a difficult fight, but that's the idea.
Energy costs are more-people complain (This is justified tho)
Difficulty up-People complain (This is stupid,Get the hang of it,That'll solve it)
Atleast now we don't spend Kilo joules of energy to get to him
https://youtu.be/UvfqC12tAOQ