**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Actual question regarding act 1&2 item spawns

Mr_OtterMr_Otter Posts: 1,614 ★★★
Been playing for about 3 years and I’ve noticed many pots and pans spawn in late Act1 into early Act3 (if just barely usually stopping end of Act2).

Am I even allowed to play these acts anymore? It’s intended for new players but the Revives (ESPECIALLY THE REVIVES) scale up to YOUR champs regardless of a fresh baby 1* to the manlier than Chuck Norris maxed out 6* (if those are even possible).

Those acts “are meant for new players” but they can farm those items too after they QUICKLY get the means of unlocking and beating those quests. Free 3* at barely a month playing, shards left and right, I mean back in the day you’d be BLESSED for a 3* but now even a 4* are common place for accounts under 30 days. And they can just as easily farm these items and the potions are meant FOR THEIR LEVEL and they’d get the most out of “exploiting” this anyways. Seriously level-1 potions are awful but occasionally allow an end game grinder to get 1/3 of 1 champ

Comments

  • AnimatronicstoAnimatronicsto Posts: 194
    If this makes them less money then it will be patched. Simple as that. They cannot allow any players to eat decent rewards for effort that is not extremely strenuous and challenging
  • Savio444Savio444 Posts: 1,781 ★★★★
    They won’t sell revives if we can get them for free.
    Basicly
  • Mr_OtterMr_Otter Posts: 1,614 ★★★
    If this makes them less money then it will be patched. Simple as that. They cannot allow any players to eat decent rewards for effort that is not extremely strenuous and challenging

    Except it only REALLY hurts lower players except for revives which weren’t what was spawning

    Any summoner worth their salt has SOMEONE able to slaughter the Roldier if not a full team and those potions are both stronger and almost impossible to get from missions making them actually more valuable to farm for way less energy.
  • Mr_OtterMr_Otter Posts: 1,614 ★★★
    Savio444 wrote: »
    They won’t sell revives if we can get them for free.
    Basicly

    It wasn’t even revives though… it was potions
  • AnimatronicstoAnimatronicsto Posts: 194
    Mr_Otter wrote: »
    If this makes them less money then it will be patched. Simple as that. They cannot allow any players to eat decent rewards for effort that is not extremely strenuous and challenging

    Except it only REALLY hurts lower players except for revives which weren’t what was spawning

    Any summoner worth their salt has SOMEONE able to slaughter the Roldier if not a full team and those potions are both stronger and almost impossible to get from missions making them actually more valuable to farm for way less energy.
    We could also address that we still get Level 2 health potions commonly from both Uncollected Difficulty Fights and from Uncollected Free Crystals. You cannot get good rewards in this game without units very simple. It’s the reason Halls of Healjng is so uncommon. It cuts into their moneu
  • Mr_OtterMr_Otter Posts: 1,614 ★★★
    Aside from this and last month with strenuously irritating final bosses even uncollected doesn’t ever take like more than a single Rev and I find 3 more mire through just heroic by taking unexplored paths in the order: Revive, Potion, ISO, biggest chest star total… and based on tie breakers like if 2 potions lead to the same path which one has the least amount of spaces for an item to spawn on

    And revives will STILL be plentiful as normal in acts 1-3 and 4 if you got energy and time to burn. This is literally an attack on the new players
  • Austin555555Austin555555 Posts: 3,043 ★★★★★
    Hey, if u find a bug that will benefit the player a little bit, DONT POST IT ON THE FORUMS!!!!!!!
  • Mr_OtterMr_Otter Posts: 1,614 ★★★
    Hey, if u find a bug that will benefit the player a little bit, DONT POST IT ON THE FORUMS!!!!!!!

    Literally saying that random spawns still drop revives
  • Austin555555Austin555555 Posts: 3,043 ★★★★★
    Mr_Otter wrote: »
    Hey, if u find a bug that will benefit the player a little bit, DONT POST IT ON THE FORUMS!!!!!!!

    Literally saying that random spawns still drop revives

    Yes. We need random spawns of revives, that will rack of and save a player a lot of units
  • Mr_OtterMr_Otter Posts: 1,614 ★★★
    ArmandStar wrote: »
    Savio444 wrote: »
    They won’t sell revives if we can get them for free.
    Basicly

    they sell gold crystals even tough we get gold for free

    They’ve sold T1b catalysts and level 1 potions
  • IrohrIrohr Posts: 254 ★★
    RAGEatGAME wrote: »
    One thing has bothered me about the communication lacking etiquette and making the majority of the community (Read: Customers) upset. The deleting of messages and infractions handed out like revives used to be in 1.1.5, what bothers me is:

    I have been told that Kabam are Canadian? But if that's true Canadians are supposed to be overtly nice, right?

    The company might be. The mods, probably not. Lol
This discussion has been closed.