Are hero crystals too expensive considering the chances of getting 3 star plus
Smasher07mlg
Member Posts: 28 ★
I’m level 20 so I no longer rally have much use for 2 stars and I can’t really spend money on the game. Shards and credits are really hard to accumulate and when you get a 2 star who isn’t a duplicate they’re quite useless. I like the idea of the uncollected crystal but I’m not level 40. Please have you’re say (agree or disagree) and correct me f I’m wrong about anything.
Are hero crystals too expensive considering the chances of getting 3 star plus 8 votes
Credits could be easier to come by without spending money
0%
0 votes
Shards should be easier to come by
0%
0 votes
Credits and shards should be easier to come by
0%
0 votes
Drop rates on hero crystals should be higher
12%
1 vote
There should be another rank of premium hero crystal that’s available to all who can afford it
0%
0 votes
Agree with most options (please comment)
62%
5 votes
Completely disagree
25%
2 votes
1
Comments
There's really no reason to not include battlechips in the cornucopia event milestones - or to not upgrade that to even a 3* crystal. Battlechips are easily the best way to come across 'free' (again, cost vs time/effort invested) units, but the conucopia event milestones, which are probably the easiest for most (especially new players) to accomplish only grant 2* crystals.
With the introduction of 6* characters, 2* characters (and thus crystals) are incredibly irrelevant. Even more-so for new players who are (anecdotally) coming across 3/4/5* more regularly than ever before.
If prices for everything remains the same, both units and shards could afford to be more accessible; whether it's rewards on more milestones, a higher yield rewarded on the current milestones, etc... with that being said however, yield, availability and drop rates could remain the same, if prices were to drop, particularly on some of the things which cost units as well as shard crystals.
With the introduction of 6* characters for example, is there really a reason why 5* crystals need to cost 10k? That could probably be dropped to as low as 5k shards; to respond to the influx of 5* characters, develop newer and difficult content. Difficult, but beatable content. Challenging, but fun... not an Ice Phoenix with a sig of 80 and Starburst/Thornes...
Units and shards are, admittedly, both easy to come by. But it's a grind... a massive grind, and while I enjoy grind, this is still a game and shouldn't feel like a job. Prices could drop, or availability/yield of both units and shards could be increased. Replace all 2* crystals with 3* ones, lower the cost of 5* crystals by (at most) 50% and keep pushing that new content.
If you're a new FTP'er, your units should be going to mastery cores. Buying crystals with units is really more of a way for spenders to accelerate their progress. In either case, you should be grinding the 3* and 4* Basic arenas for champs while you're still in the Beginner and Intermediate brackets.