Hey everyone, just wanted to bring some extra information about Domino. Her first light attack, the second hit of her first medium attack, and the last part of her heavy attack are projectiles. So while you can still Parry these attacks to reduce their damage (except for her heavy), they don’t make contact, so you won’t be able to Stun her off of these attacks when you Parry. Apologies that this didn’t make it into her ability description. We’re working on getting this notated in her abilities.
On the topic of the reports of her breaking blocks, that is not an intentional part of her design and we are investigating this issue.
As for her activating critical failures off of masteries, this is an intentional part of her design, though we have passed along your feedback on this subject to the rest of the team.
Hey everyone, just wanted to bring some extra information about Domino. Her first light attack, the second hit of her first medium attack, and the last part of her heavy attack are projectiles. So while you can still Parry these attacks to reduce their damage (except for her heavy), they don’t make contact, so you won’t be able to Stun her off of these attacks when you Parry. Apologies that this didn’t make it into her ability description. We’re working on getting this notated in her abilities.
On the topic of the reports of her breaking blocks, that is not an intentional part of her design and we are investigating this issue.
As for her activating critical failures off of masteries, this is an intentional part of her design, though we have passed along your feedback on this subject to the rest of the team.
You guys sure are conveniently omitting a lot of information from patch notes and now her spotlight about the parries. I don’t want to be cynical and say you’re intentionally doing it to screw with your player base but the incompetence is reaching new levels. You need someone proofreading and double checking because there’s far too much of this happening lately.
Furthermore the interaction with masteries is intended? Why? She should only interact with character specific abilities, not core game mechanics. I personally haven’t had much trouble with her yet, but just the concept of this blows my mind.
Hey everyone, just wanted to bring some extra information about Domino. Her first light attack, the second hit of her first medium attack, and the last part of her heavy attack are projectiles. So while you can still Parry these attacks to reduce their damage (except for her heavy), they don’t make contact, so you won’t be able to Stun her off of these attacks when you Parry. Apologies that this didn’t make it into her ability description. We’re working on getting this notated in her abilities.
On the topic of the reports of her breaking blocks, that is not an intentional part of her design and we are investigating this issue.
As for her activating critical failures off of masteries, this is an intentional part of her design, though we have passed along your feedback on this subject to the rest of the team.
Most news champ is ben far more complet to killing becasse u take US main vore skils fx it take skil to dex out of sp and hervy and if dex fail out u hav Not ryl and cange to get out. U May hav to Think twist from new champ no champ shuld du and let counter mastry thah just mine opines and im pretty sure alot agerd with me no champ shuld Not. Du so mastry dont works. It wuld be the same as say giv me yours many. Think from now one im like the game but the game has ben far to brokken latey sines auto blok coms in specielt Iron IW he autoblok is isane but im adatp to it but when u guys always relleas a champ with apilty ther counter mastry it far to much
Hey everyone, just wanted to bring some extra information about Domino. Her first light attack, the second hit of her first medium attack, and the last part of her heavy attack are projectiles. So while you can still Parry these attacks to reduce their damage (except for her heavy), they don’t make contact, so you won’t be able to Stun her off of these attacks when you Parry. Apologies that this didn’t make it into her ability description. We’re working on getting this notated in her abilities.
On the topic of the reports of her breaking blocks, that is not an intentional part of her design and we are investigating this issue.
As for her activating critical failures off of masteries, this is an intentional part of her design, though we have passed along your feedback on this subject to the rest of the team.
Still no answer to her abilities affecting Archangel
Hey everyone, just wanted to bring some extra information about Domino. Her first light attack, the second hit of her first medium attack, and the last part of her heavy attack are projectiles. So while you can still Parry these attacks to reduce their damage (except for her heavy), they don’t make contact, so you won’t be able to Stun her off of these attacks when you Parry. Apologies that this didn’t make it into her ability description. We’re working on getting this notated in her abilities.
On the topic of the reports of her breaking blocks, that is not an intentional part of her design and we are investigating this issue.
As for her activating critical failures off of masteries, this is an intentional part of her design, though we have passed along your feedback on this subject to the rest of the team.
I think the largest concern the community has at the moment is that we simply aren’t being passed on information well enough.
The fact that critical failure is triggered off over 99% of hits with certain champs is ridiculous. There are ways to counter Dorm and Magik with almost any champ with pacify or smart fighting. With domino, it’s literally you evade you degen, you hit you degen, you block you degen, you parry you degen. It is a shocking character design. Don’t you guys listen to the community when we say we absolutely hate unavoidable damage? Or do you listen and simply not care?
To devs:
Don't pretend you did Domino the way you want it (or admit you made it this way to get money and break the game)!
Your answers are ridiculous and showing no respect to players.
When I see 17k 6* Domino in merc quest I'm leaving. I'm not going to even try defeat her. Each time she kills all my champions in few (max several) seconds.
Critical failure when champions are starting to run at the beginning of fight?! Failure of what?! Not being dead already?
Clever idea to make 1st hit distance attack to unable us to parry and stun her while she can basically ignore any parry, evading, blocking, damage reducing abilities.
Even clear fight without taking any direct damage make the best champions dead because of energy damage taken for literally the fact they are still alive and do anything.
Two words only here for you. You know what two words.
To devs:
Don't pretend you did Domino the way you want it (or admit you made it this way to get money and break the game)!
Your answers are ridiculous and showing no respect to players.
When I see 17k 6* Domino in merc quest I'm leaving. I'm not going to even try defeat her. Each time she kills all my champions in few (max several) seconds.
Critical failure when champions are starting to run at the beginning of fight?! Failure of what?! Not being dead already?
Clever idea to make 1st hit distance attack to unable us to parry while she can basically ignore any parry, evading, blocking, damage reducing abilities.
Two words only here for you. You know what two words.
To devs:
Don't pretend you did Domino the way you want it (or admit you made it this way to get money and break the game)!
Your answers are ridiculous and showing no respect to players.
When I see 17k 6* Domino in merc quest I'm leaving. I'm not going to even try defeat her. Each time she kills all my champions in few (max several) seconds.
Critical failure when champions are starting to run at the beginning of fight?! Failure of what?! Not being dead already?
Clever idea to make 1st hit distance attack to unable us to parry while she can basically ignore any parry, evading, blocking, damage reducing abilities.
Two words only here for you. You know what two words.
So ive fought every domino you can minus in aw. Uncollected and master merc mission at 20k pi. Shes not hard at all. I think yall are overreacting a bit.
I guess their answer so far is to turn off all your masteries and use a champ that has no special abilities. Maybe the next champ they release will be Peter from DP2 then? The ultimate Domino counter.
So ive fought every domino you can minus in aw. Uncollected and master merc mission at 20k pi. Shes not hard at all. I think yall are overreacting a bit.
Can Tel u u hav ben luck then If u unluck u Can just eat a hervy Becasse Dex Somtimes wont works Thah What she Can du
So ive fought every domino you can minus in aw. Uncollected and master merc mission at 20k pi. Shes not hard at all. I think yall are overreacting a bit.
i was able to beat her in monthly quest and the adventurer\merc mission, but it's not even close to AW with the creative nodes.
players complain because they foresee the headache she's going to make in war. (not everyone can see it... *cough* Kabam *cough*)
I think if critical failure only triggered when her ability accuracy mechanics CAUSED the failure of something it would be fine. As is she's clearly broken.
So ive fought every domino you can minus in aw. Uncollected and master merc mission at 20k pi. Shes not hard at all. I think yall are overreacting a bit.
You’ve missed the point. You’re not special cause you beat her. I’ve beaten her plenty as have many MCOC players. The issue is she takes your life for seemingly stupid reasons... for things that have a minuscule chance to proc and don’t. Also, punching through block, and causing champs to eat full specials on a dex or auto evade... which on-screen is successful but throws up a critical error resulting in full damage taken. It is no fun to lose a champ when you played perfectly (no hits taken) against an essentially never ending damage over time with no consistency.
To devs:
Don't pretend you did Domino the way you want it (or admit you made it this way to get money and break the game)!
Your answers are ridiculous and showing no respect to players.
When I see 17k 6* Domino in merc quest I'm leaving. I'm not going to even try defeat her. Each time she kills all my champions in few (max several) seconds.
Critical failure when champions are starting to run at the beginning of fight?! Failure of what?! Not being dead already?
Clever idea to make 1st hit distance attack to unable us to parry while she can basically ignore any parry, evading, blocking, damage reducing abilities.
Two words only here for you. You know what two words.
Hey everyone, just wanted to bring some extra information about Domino. Her first light attack, the second hit of her first medium attack, and the last part of her heavy attack are projectiles. So while you can still Parry these attacks to reduce their damage (except for her heavy), they don’t make contact, so you won’t be able to Stun her off of these attacks when you Parry. Apologies that this didn’t make it into her ability description. We’re working on getting this notated in her abilities.
On the topic of the reports of her breaking blocks, that is not an intentional part of her design and we are investigating this issue.
As for her activating critical failures off of masteries, this is an intentional part of her design, though we have passed along your feedback on this subject to the rest of the team.
So just to confirm: given that most people use the Perfect Block Mastery, it's an intentional part of her design for her to trigger her Energy damage on up to 96% of blocked hits?
Just reposting my gif of how much damage gets done to a 6* juggs cus failed dex and i eat a heavy....
That is explosive personality and heavy attack damage
i understand the explosive personality......
my point is i attempted to dex a heavy and died because it failed.
so a fight where i was clearly on top got taken out of my control and turned around in a split second because of this BS ability....
I used Jugg specifically because he has no percentage based ability except for fury if i got hit...
@Kabam Zibiit
wanted clarification at if all abilities have chance to fail or is it only percentage based abilities?????
Iron man (duped) has guaranteed regen at 15% . Can this fail???
Jugg (duped) becomes unsatoppable after a special. Can this Fail???
Elektra under 15% has guarenteed crit hit. Can this Fail???
or is iot only abilities that have xx% chance to triger than can fail?????
cus if we look at masteries....
Parry - timing a block right will reduce damage by 25%. if contact is made, stun attackers..... there is no xx% chance to parrry it is all timing... there is no chance stun it just happens... so how do these fail?????
even if the stun is deemed to fail how can the parry/block fail????
Dexterity - Evade all attacks while dodging back. dodging an attack in this way grants critical rating... Once again no xx% chance so how does it fail????
even if the crit rating buff fails how can the actual dexterity fail????
if something is a skill based mastery or a champs guarenteed ability how can it fail????
does this mean all abilities or attributes that do not state a % are treated as 100%?????
can we have a complete list of abilities and masteries that trigger and dont trigger this???
does stand your ground potentially fail???
can salve potentiall fail???
can willpower potentially fail???can pierce fail???
can courage fail???
I think if critical failure only triggered when her ability accuracy mechanics CAUSED the failure of something it would be fine. As is she's clearly broken.
Comments
On the topic of the reports of her breaking blocks, that is not an intentional part of her design and we are investigating this issue.
As for her activating critical failures off of masteries, this is an intentional part of her design, though we have passed along your feedback on this subject to the rest of the team.
You guys sure are conveniently omitting a lot of information from patch notes and now her spotlight about the parries. I don’t want to be cynical and say you’re intentionally doing it to screw with your player base but the incompetence is reaching new levels. You need someone proofreading and double checking because there’s far too much of this happening lately.
Furthermore the interaction with masteries is intended? Why? She should only interact with character specific abilities, not core game mechanics. I personally haven’t had much trouble with her yet, but just the concept of this blows my mind.
I think the largest concern the community has at the moment is that we simply aren’t being passed on information well enough.
The fact that critical failure is triggered off over 99% of hits with certain champs is ridiculous. There are ways to counter Dorm and Magik with almost any champ with pacify or smart fighting. With domino, it’s literally you evade you degen, you hit you degen, you block you degen, you parry you degen. It is a shocking character design. Don’t you guys listen to the community when we say we absolutely hate unavoidable damage? Or do you listen and simply not care?
Don't pretend you did Domino the way you want it (or admit you made it this way to get money and break the game)!
Your answers are ridiculous and showing no respect to players.
When I see 17k 6* Domino in merc quest I'm leaving. I'm not going to even try defeat her. Each time she kills all my champions in few (max several) seconds.
Critical failure when champions are starting to run at the beginning of fight?! Failure of what?! Not being dead already?
Clever idea to make 1st hit distance attack to unable us to parry and stun her while she can basically ignore any parry, evading, blocking, damage reducing abilities.
Even clear fight without taking any direct damage make the best champions dead because of energy damage taken for literally the fact they are still alive and do anything.
Two words only here for you. You know what two words.
Nerf Blade?
i was able to beat her in monthly quest and the adventurer\merc mission, but it's not even close to AW with the creative nodes.
players complain because they foresee the headache she's going to make in war. (not everyone can see it... *cough* Kabam *cough*)
You’ve missed the point. You’re not special cause you beat her. I’ve beaten her plenty as have many MCOC players. The issue is she takes your life for seemingly stupid reasons... for things that have a minuscule chance to proc and don’t. Also, punching through block, and causing champs to eat full specials on a dex or auto evade... which on-screen is successful but throws up a critical error resulting in full damage taken. It is no fun to lose a champ when you played perfectly (no hits taken) against an essentially never ending damage over time with no consistency.
Emergency maintenance?
So just to confirm: given that most people use the Perfect Block Mastery, it's an intentional part of her design for her to trigger her Energy damage on up to 96% of blocked hits?
That was a deliberate design decision! By who?
That is explosive personality and heavy attack damage
i understand the explosive personality......
my point is i attempted to dex a heavy and died because it failed.
so a fight where i was clearly on top got taken out of my control and turned around in a split second because of this BS ability....
I used Jugg specifically because he has no percentage based ability except for fury if i got hit...
wanted clarification at if all abilities have chance to fail or is it only percentage based abilities?????
Iron man (duped) has guaranteed regen at 15% . Can this fail???
Jugg (duped) becomes unsatoppable after a special. Can this Fail???
Elektra under 15% has guarenteed crit hit. Can this Fail???
or is iot only abilities that have xx% chance to triger than can fail?????
cus if we look at masteries....
Parry - timing a block right will reduce damage by 25%. if contact is made, stun attackers..... there is no xx% chance to parrry it is all timing... there is no chance stun it just happens... so how do these fail?????
even if the stun is deemed to fail how can the parry/block fail????
Dexterity - Evade all attacks while dodging back. dodging an attack in this way grants critical rating... Once again no xx% chance so how does it fail????
even if the crit rating buff fails how can the actual dexterity fail????
if something is a skill based mastery or a champs guarenteed ability how can it fail????
does this mean all abilities or attributes that do not state a % are treated as 100%?????
can we have a complete list of abilities and masteries that trigger and dont trigger this???
does stand your ground potentially fail???
can salve potentiall fail???
can willpower potentially fail???can pierce fail???
can courage fail???
please explain???
This is exactly how it should work.