**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Grenade Launcher Animation's Don't Make Sense
Qu1ckshoT32_Gaming
Posts: 153 ★★
So I've been watching videos of Domino's special 3 over and over trying to figure out if the final hit on her special 3 is from the grenade launcher or the gun itself (sounds are different for the final shot). Based on the muzzle flash I'm going to have to guess the rifle but the grenade launcher has me thinking.
The M203 Grenade Launcher has a minimum arming range of 14 to 38 meters (had to Google it, it's been 7 years since I've used one). How could animations from Winter Soldier and Punisher include the explosion from the grenade launcher? I can give Punisher 2099 a pass because he's from the future.
So basically what I'm saying is grenade launcher animations in this game simply wouldn't work as the grenade has to spin to denote and that's not even considering about the minimum safe distance to avoid being hit by the shrapnel of your own grenade.
If any of the animators would be willing to discuss the distances on the screen in relation to a real life reference that would be extremely interesting, as we could then figure out the speed at which your characters evade, dash, etc.
The M203 Grenade Launcher has a minimum arming range of 14 to 38 meters (had to Google it, it's been 7 years since I've used one). How could animations from Winter Soldier and Punisher include the explosion from the grenade launcher? I can give Punisher 2099 a pass because he's from the future.
So basically what I'm saying is grenade launcher animations in this game simply wouldn't work as the grenade has to spin to denote and that's not even considering about the minimum safe distance to avoid being hit by the shrapnel of your own grenade.
If any of the animators would be willing to discuss the distances on the screen in relation to a real life reference that would be extremely interesting, as we could then figure out the speed at which your characters evade, dash, etc.
4
Comments
Um....I think about punching a raccoon with a jetpack all of the time....even though I am not "supposed to"....
It is a freakin' game with comic book characters fighting each other...what realism are you expecting?
Why the hell is it important if any of their employees have ever fired a gun? I am pretty sure none of "them" has ever shot lightning from their hands either. Unless they start declaring the game to be an accurate simulation of anything, it is not relevant. (and frankly, one of the strangest attempts at a Kabam insult I have ever seen posted on these forums)
Also, where does Punisher's SP3 gun go when he's not using it? Surely he doesn't hide it down the back of his undies...
Can the developers please extend the animation to show Gwenpool reloading after surviving the initial point blank rocket explosion, so that she can then accidentally shoot the attacker with the second round?
Thanks. 👍
Of course she survives the initial accidental point blank explosion, she can't die from specials. Duh.
Domino can do it because she's lucky.
Punisher and Winter Soldier can do it because they have skills.
Don't believe me? They're Skill champs.
Carry on.
Lol, yes.