**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Is TWO NEW CHAMPS per month too many?
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Comments
new champs = new bugs, they can't fix in time, so its better to just have 1 per month...
I'm still waiting for DOMINO block fix......... when kabam?
Would you care to explain why? I'd like to discourage thoughtless comments that are not useful to the discussion.
Thanks Appreciate that!
It's interesting. Is there enough old champs we want updated to do one per month? I can think of a handful of champs that really NEED an update, some that could use a little enhancement, and some that don't. But, I don't know how far we'd go updating a champ per month as well as one new champ per month. The focus is making sure there's time for better testing and QA with the release of new champs and for the game integrity as a whole. Any way, just my further thoughts on that.
Completely agree!
For everyone who is saying doing one and buff one, what does that resolve? It wouldn't free up any time for Kabam to fix any of the "issues"
I don't think the game has so many input issues that make it overly detrimental to the game. Did I fight a Hulkling in BGs where I missed so many dash backs it made me look like a terrible player? Yes. But taking the focus from a new champ to an overhauled one ends Kabam up in the same place.
Money is the biggest reason this will never change. Even if they buff an old champ, it isn't going to drive earnings into Kabam's account because many people already have the old champ.
Also they get their orders from higher-ups as well as final approval from Marvel themselves. So unless Marvel says to take it down to one Champion a month, it's not going to change.