**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Sentinel are so damn annoying
SmokingSurfer
Posts: 332
That's it
10
Comments
Medusa via Armor Shatter
Ghost Rider via Judgments
Blade via Danger Sense (w/Ghost Rider Synergy)
Nebula via Shocks
Also Great
Angela via Pure Damage
Iceman via Cold Snap & Frostbite
Hela via Pure Damage
Red Hulk via Heat Charges & Resistances
L. Cage via Pure Damage, Stun & Industructable
There are other good options certainly, but these came to my mind
Basically take one hit and LC goes straight to his refresh timer.
I think Map 5 is about 40% Sentinels. Annoying out of pure frequency of fighting them.
Well, monotonous I suppose. Yes. I'm just used to their style now.
Also it makes mostly all Mutant champs bad against them. I miss my WV
its sad but make the attack team for AQ bored and almost same champs all player use.
At least before we had Syms and Adaptoids that were different to fight. It wasn't same fight over and over on a line...
You forgot stark, evades most of their specials and all you have to do is hit them with a special 2 and they are done.
You didn't even mention, IMO the best option, Quake. You finish fights with zero analysis.
This. I frequently use Medusa against them when running the Tech path of Map 5. I will go in for a hit, and literally be ending the animation for my dash medium when the Sentinel magically dashes back. Her dash medium hit is a cartwheel and her feet will be on the ground before Sentinel moves and I don't get credit for the hit, and instead receive a combo to the face.
The gameplay mechanics for them is just "off". Really passive (yet they're intercept masters), clunky, and the timing of their animations don't line up with the actions like they are supposed to.
They don't seem able to act on their own, but rather fight a reactive style. They will stand there and wait for you to do something. If you attack, they will intercept or block. If you dash back, they perfectly time their dash attack to hit you. But if you just stand there, they don't do anything. Baiting specials is just painful.
Actually, if you do it right with Nebula, you also finish the fight with zero analysis.
Hmm. Didn't know that. Got her as a 4* when I really didn't have much use for her at that point. Don't have her as a 5*