zeustar wrote: » Anyone know. How long is this mastery rank up free for? @Kabam Miike
GroundedWisdom wrote: » There's no way an entire Class of Champs depends on MD to be useful.
KRONOSDOUBLE wrote: » Can someone specify how dexterities timer works? When you evade/dodge, you get a precision buff. However, after the next successful hit on the opponent, it then starts a very short duration precision buff. Does my next successful hit after a successful evade still have increased critical rate, or is the actual precision buff merely activated by the first hit, but not effective until the second hit of my combo? If it works the way I first proposed, then that's fine. However, If its the latter of the two, then dexterity needs to be reworked (again).
Kpatrix wrote: » GroundedWisdom wrote: » There's no way an entire Class of Champs depends on MD to be useful. Care to explain mystic wars then ? The difference between the old mystic dispersion and the current one are miles apart. Mystic champs have lost both attack and defense abilities. No other class was as reliant on class specific masteries as mutants, besides skillls which still hasn't been addressed since 12.0
GroundedWisdom wrote: » Kpatrix wrote: » GroundedWisdom wrote: » There's no way an entire Class of Champs depends on MD to be useful. Care to explain mystic wars then ? The difference between the old mystic dispersion and the current one are miles apart. Mystic champs have lost both attack and defense abilities. No other class was as reliant on class specific masteries as mutants, besides skillls which still hasn't been addressed since 12.0 The Mystic Class doesn't depend on MD to be useful. Champs are useful on their own. Mystic Wars came because the Mastery was providing insane Kills. There's a difference between being highly useful through using an enhancement, and actually being useful. The Mystic Class doesn't depend on MD whatsoever to function properly. The idea that they're useless without it is not accurate. They're just not getting the insane Kills without it. The fact that it became Mystic Wars shows an imbalance. What other Mastery performs like that? For a long time, it was left as it was, and people used it to their advantage. Now things have shifted to become more balanced. That's all. Still functions. Just not insanely. Somehow, the overpowered nature of it became functioning, and anything different is considered worthless and broken. Not the case. Just different. The reality is, there isn't a single Champ that is entirely dependent on MD to perform as intended. They were just enhanced by it, by way of Power Gain.