**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Version 20.1 Discussion Thread

Version 20.1 of Marvel Contest of Champions is coming October 1st! Symbiotes are taking over this release with the "Blood and Venom: Symbiomancer" Event Quest, Occult Labs, the My Little Symbiote event, and the reworks to Venom and Carnage! Check out the release notes here: https://forums.playcontestofchampions.com/en/discussion/comment/589884/#Comment_589884
Post edited by Kabam Lyra on
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Comments

  • Eb0ny-O-M4wEb0ny-O-M4w Posts: 13,731 ★★★★★
    Glad to see that Venom and Carnage updates will be live soon!

    Will they be exactly the same they were on the BETA, or did any of them suffered some change from twhat they were there?

    Also, this: "Various performance and stability improvements"
    What exactly will change? Are the lag problems fixed with this?
  • issamaf80issamaf80 Posts: 1,472 ★★★
    Version 20.1 of Marvel Contest of Champions is coming October 1st! Symbiotes are taking over this release with the "Blood and Venom: Symbiomancer" Event Quest, Occult Labs, the My Little Symbiote event, and the reworks to Venom and Carnage! Check out the release notes here: https://forums.playcontestofchampions.com/en/discussion/comment/589884/#Comment_589884


    I thinks he's Good and Amazing Champ At The same Time He's Damage Maybe better Then blade but he still Need some Utility here is what he Need


    1-resistant to Bleed and Poison effects, decreasing their Potency and Duration by 50%

    2- against Evade Champ Carnage Gain True streak as long as the evade champ Bleed or Armore Break

    4- change he's Victory pose

    5- Each time Carnage activates a Special Attack he begins to Mutate for 6 seconds

    Damage dealt to Carnage by bladed weapons is reduced by 25% and does not cause Carnage to bleed.
  • DroidDoesDroidDoes Posts: 401 ★★
    Two questions about Juggernaut’s change/buff:

    1) does the stun get removed immediately, or is it on a delay similar to the skill Sentinel’s purify, AV’s tenacity, etc?

    2) To confirm, does this apply ONLY to Juggy, or also Unstoppable Colossus and/or others?
  • AshburnAshburn Posts: 270
    Looks like parrying juggy during unstoppable and dexterity-ing shortly after will feed his MD. At least this improves his AWD worth a bit
  • issamaf80issamaf80 Posts: 1,472 ★★★
    Glad to see that Venom and Carnage updates will be live soon!

    Will they be exactly the same they were on the BETA, or did any of them suffered some change from twhat they were there?

    Also, this: "Various performance and stability improvements"
    What exactly will change? Are the lag problems fixed with this?

    There were some minor tweaks to Carnage after the Beta to make him even better. We'll have his Spotlight up in a few minutes so you can check them out.

    Various performance and stability improvements" covers all of the back end stuff that we do to help improve on issues like Lag.

    Hope he be Good
  • Eb0ny-O-M4wEb0ny-O-M4w Posts: 13,731 ★★★★★
    Glad to see that Venom and Carnage updates will be live soon!

    Will they be exactly the same they were on the BETA, or did any of them suffered some change from twhat they were there?

    Also, this: "Various performance and stability improvements"
    What exactly will change? Are the lag problems fixed with this?

    There were some minor tweaks to Carnage after the Beta to make him even better. We'll have his Spotlight up in a few minutes so you can check them out.

    Various performance and stability improvements" covers all of the back end stuff that we do to help improve on issues like Lag.

    Even better if Carnage was improved even more!
    Don't know if this will be in his spotlight or not, but is it possible to know what this "slight improvement" was when compared to what he was on the BETA?
  • JaffacakedJaffacaked Posts: 1,415 ★★★★
    Is the bug with medusa not consuming all Fury's on an auto block being fixed this update ?
  • BirdReynoldsBirdReynolds Posts: 527 ★★★
    @Jaffacaked it was supposed to be per @Kabam Lyra but that “fix” doesn’t mention it at all
  • DTMelodicMetalDTMelodicMetal Posts: 2,785 ★★★★★
    edited September 2018
    Jaffacaked wrote: »
    Is the bug with medusa not consuming all Fury's on an auto block being fixed this update ?

    Kabam Zibiit said it would be fixed this coming update:

    u9a62sfkfcep.png
    5u02h7j5b46v.png
  • issamaf80issamaf80 Posts: 1,472 ★★★
    Glad to see that Venom and Carnage updates will be live soon!

    Will they be exactly the same they were on the BETA, or did any of them suffered some change from twhat they were there?

    Also, this: "Various performance and stability improvements"
    What exactly will change? Are the lag problems fixed with this?

    Carnage Will Be Like Beta He's Physical Resest Have Be Increased More

    And While his Opponent is Bleeding or Armor Broken, his Special Attacks become Unblockable
  • BraderSawBraderSaw Posts: 76
    Then is fix issue lagging with Android Devices
  • Eb0ny-O-M4wEb0ny-O-M4w Posts: 13,731 ★★★★★
    issamaf80 wrote: »
    Glad to see that Venom and Carnage updates will be live soon!

    Will they be exactly the same they were on the BETA, or did any of them suffered some change from twhat they were there?

    Also, this: "Various performance and stability improvements"
    What exactly will change? Are the lag problems fixed with this?

    Carnage Will Be Like Beta He's Physical Resest Have Be Increased More

    And While his Opponent is Bleeding or Armor Broken, his Special Attacks become Unblockable

    Also noticed those too.
    But apparently he had more changes. His bleed reset mechanic was increased from 20% to 25%, and his power rate at the start of the fight wasn't working correctly in the beta
  • issamaf80issamaf80 Posts: 1,472 ★★★
    issamaf80 wrote: »
    Glad to see that Venom and Carnage updates will be live soon!

    Will they be exactly the same they were on the BETA, or did any of them suffered some change from twhat they were there?

    Also, this: "Various performance and stability improvements"
    What exactly will change? Are the lag problems fixed with this?

    Carnage Will Be Like Beta He's Physical Resest Have Be Increased More

    And While his Opponent is Bleeding or Armor Broken, his Special Attacks become Unblockable

    Also noticed those too.
    But apparently he had more changes. His bleed reset mechanic was increased from 20% to 25%, and his power rate at the start of the fight wasn't working correctly in the beta

    Yes Exactly I'm Really Excited for the Update
  • IanMooneIanMoone Posts: 640 ★★
    Come on kabam occult lab is same thing as modok why you keep reskining old side quest...no one like modok lab both times what makes you think occult lab will be any different
  • TKalTKal Posts: 534 ★★
    Jesus Medusa won’t be fix this patch ??? So we’ll have to wait another whole month before you fix it ? How strange is that ?
  • issamaf80issamaf80 Posts: 1,472 ★★★
    Gmonkey wrote: »
    So is venom the same as in the beta?

    Yes The same as Beta
  • DTMelodicMetalDTMelodicMetal Posts: 2,785 ★★★★★
    TKal wrote: »
    Jesus Medusa won’t be fix this patch ??? So we’ll have to wait another whole month before you fix it ? How strange is that ?

    https://youtu.be/pJ1a0HTs9q0

    $ grab if this isn’t fixed next update
  • JaffacakedJaffacaked Posts: 1,415 ★★★★
    edited September 2018
    @Jaffacaked it was supposed to be per @Kabam Lyra but that “fix” doesn’t mention it at all
    Jaffacaked wrote: »
    Is the bug with medusa not consuming all Fury's on an auto block being fixed this update ?

    Kabam Zibiit said it would be fixed this coming update:

    u9a62sfkfcep.png
    5u02h7j5b46v.png

    What they say an do are two very different things lol. Couldn't see it in the patch notes so wanted miike to confirm
  • CamaroCamaro Posts: 45
    Can we have a clarification on the changes to Juggernaut? Will he be stun immune, or is there a period of time before he comes out of stun, similar to tenacity with Agent Venom? Thanks!

    uwl5cxxwnl5c.png
  • WhathappenedWhathappened Posts: 747 ★★★
    I hope these performance improvements are huge. Some of us still have heating issues. Not holding my breath though.
  • WerewrymWerewrym Posts: 2,830 ★★★★★
    When can we expect the information on the new Event Quest and the new difficulty?
  • OrdalcaOrdalca Posts: 543 ★★★
    Medusa's change in the update only mentions the issue with MD only triggering once. Is the fix for her not consuming all 3 furies on auto block also in the update, as @Kabam Lyra said it would be in the thread describing the issue, or is it still not fixed in 20.1?
  • M1k0rinM1k0rin Posts: 605 ★★
    I really wish this all lag for months will over with new update. Quite frustating
  • Darkar123Darkar123 Posts: 51
    @Kabam Miike

    Will the Juggernaut buff apply to LoL Juggernaut or will he remain unaffected?
  • OrdalcaOrdalca Posts: 543 ★★★
    edited September 2018
    Considering Red Hulk hasn't changed, I'd bet on LoL juggernaut not changing.
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