**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Developers Thoughts: Improving Alliance Wars Discussion Thread
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Just 1 issue.
For months now we’ve been told there is no gold issue, and many people in the forums often say “make intelligent rank up decisions”
Now some may need to re-evaluate if their previous decisions were intelligent or not based on the new nodes of the new season of the most competitive and better rewarded mode in the game.
What happens to those than need new r4 5* champs (because attacking with anything less than that at least times out, lets not talk about dying from block damage, unavoidable damage, etc)
This nodes are aimed at the top tier alliances who already have the necessary champs but without resources they won’t be of any use.
Can we see more gold (at least) and maybe more rank up materials to further diversify our strongest attackers?
If for some of us arena isn’t cutting it now, imagine how much more gameplay time would we need to rank other champs for specific global nodes on specific seasons.
Now I know this could break the game but if we’re gonna be challenged with this types of nodes every season we need resources to face them accordingly.
We need to rank up more champs to use them because every time out with a low attack champ costs some of those best rewards at the end of the season.
Or what solution is there to someone that has bleed champs for their top attackers?
Those champs without bleed could time out, as well as any lower rank attackers.
Is this something that was talked about?
*it wasn't that long ago there was an offer for 5* Electro specifically advertised as a counter to Corvus.
Set a plan to revise at least 2 older champs Every month, then these diversity specific changes can be added, problem solved.
Or just go back to the very first original season 1 AW format.
Make and Stick to a 3 strike rule for cheaters. Strike 1, 3 day ban. Strike 2, 7 day ban. Strike 3, permanent ban. Simple.
It's funny cause I have Blade at R4 (but I love how everyone assumes someone who defends a blade stifle automatically means they don't have him).
I don't have an R5 but I do have an R2 KM that I use exclusively in war attack, so I know all about using the top resources in the game on a champ that's now affected by this bleed immune buff.
Doesn't change anything I said. 😉
What in the heck are you talking about lol...
KM causes pretty devastating bleed on every crit. It's not just his L3.
Yes AW was always changing but the changes were slow paced and permanet, allowing the players to get and rank up new champs to keep up with AW evolving.
But now is going to change very fast and unpredictable and not on permanent bases. The frustration of ranking a champ just to see the effectiveness go down for a whole season will be there, and will not be fun at all, and will make wars more expensive.
Regardless of what you say, 90+% of the players make rank up decisions based on AW effectiveness because its the most competitive game mode. The rate we get new effective champs and rank up material is way less that the rate AW will be changing. This is the main issue with the proposed changes, and it has huge impact in future of the game if left as is and not give tools to the players to adjust as quick as war is changing
Love the smell of capatilism in the morning!
Although I welcome Change as a whole and realise the game must continue to evolve, you need to remember that these changes effect us and not you.
Also your number 1 priority should be the cheating alliances and tanking but you’ve kind of steered away from any totally direct action on this, the amount of posts on this and ideas should make this very easy to address
Blade is still effective and still desirable. Not a nerf.
Maybe take your own advice. You know how many people used Blade to take down Act 5 Ultron? Hes double immune and people still used Blade. Couldn't bleed him but still beat him. R5/65 Blades can still do plenty of damage against bleed immune champs. Time to move on.
***Also it' "you're" not "your". Google that.
It seems like you guys didnt even realise the state of your game and come up with half baked ideas. Global Nodes seems like a good idea and the Amped Up node seems fair. Others suggestion, you can do it like the Event thing, use a Guardian, Xmen, Villain hero etc for attack to gain certain buff. That will increase diversity.
But to make a Bleed Immune global node is poor decision. This will only hurt your "not top tier" player who might have been relying on AA, GP, or even Hawkeye for example. Top tier player have a larger roster and as always, will always get away with it. They are using Corvus now anyway.
Baf idea as usual from Kabam, making the gap wider and wider between the top alliance and the rest of us.
@Cicadasx Agreed. This seems like another AW situation where unintended side effects or collateral damage will be high. The other situation I'm referring to is how alliances who've cheated during AW Seasons have been penalized and then faced multiple easy matchups with the same or one tier lower war multiplier. Top 30 AQ alliances have been earning 10K+ T2AC shards per AQ cycle on top of additional T2AC shards and sometimes full T2ACs from Map 6 crystals. Master tier for AW Seasons is top 20, so it's not a stretch to say all master and some platinum 1 alliance players have large rosters of 4/55 attackers ready to use for AW attack. "Can't use 5/65 Blade or Killmonger or Gwenpool? Guess I'll dust off my 4/55 Doctor Voodoo, Rogue, Angela, Star Lord, Captain Marvel, and Luke Cage."
There are more effective ways for Kabam to diversify which AW attackers players use, many which have been suggested by other players in this thread. Implementing a global bleed node for AW defenders next season will have a minimal effect on top AW tier players, which will be more boosts and more item usage. The collateral damage will be low to middle AW tier players who don't have endless T4CC/T2AC champions to use for AW attack. These players may end up being more frustrated than ever with MCOC's biggest in-game resources game mode. If the direction of MCOC as outlined in AW Season 5's changes is what we can expect long-term the best thing players can do is rankup champions who aren't on the nerf discussion radar.
Releasing new content that rewards players resources like full T5BCs and T2ACs would discredit players' complaints about these kinds of instant-meta changes. Additionally, enforcing TOS violations for account sharing outside of Alliance War would legitimize Kabam releasing such new content, since players would no longer be able to arrange for others to earn such rare in-game rewards for them. I know I'm not the only one who is hopeful that those are things Kabam is working towards.
Blade is nerf for AW season 5. His effectiveness is reduced by removing his bleed ability. Therefore a nerf in by far the most important game mode. Temporary, but still a nerf.
And please stop saying you can use champs in other game modes. Been seeing that a lot since this discussion started and is nonesense. This game revolves around AW and other game modes just help you get items necessary to be successful in AW. Eliminate AW from this game and lets see whats left of it 😂
So what you are saying is I can't use Blade or other champs in other game modes? How does that make any sense at all?
This 1000%. It was one of the chief contributing factors to me retiring from leading a top 800 17mil alliance. We had obviously recruited some amazing players. The problem was some of our OG members kind of got left behind skill/roster-wise. I made the hard decision to cut a few friends. Other friends got frustrated by the feeling of letting the team down by their lower skill/rosters and left. So there was the impossible balance of always pushing to be at the next level of play (for greater rewards) and still keeping friendships.
I finally just had enough and turned the alliance over to my lieutenant and left to a go coast for the rest of the season in a Silver alliance. Ultimately the alliance fell apart and friends I had made for nearly a year are now scattered all over the Battlerealm in a dozen different alliances. I don't know what the solution is, but though the Seasons are nice for the extra rewards, they are brutal on camaraderie.
So stop completing the map already! or Languor is going to be the next global buff.
It's a lofty goal by kabam, but one that will never be realized in top alliances. They will spend whatever necessary to be the alliance that 100%'s. But since both alliances will do so, the deciding factor will, as always, be attacker bonus or possibly diversity. Season make every point count and some of those top alliances are so close not 100%ing is not even an option.