**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
(Yet another) Deadpool X-Force buff suggestion
Magrailothos
Posts: 5,348 ★★★★★
So, DPX is an oddly weak champ despite Deadpool being a clear favourite of the Kabam team. Why? He's in the 6-star crystal, and pulling him is like pulling a tooth.
Whilst recognising that others have suggested buffs before, here's my version; aiming to give him just a few canon-friendly tricks without making him overpowered.
No reskin required, although I'd want to give him full-time swords like Drax. Still no regeneration though - he didn't have regeneration during his X-Force phase...
Signature: When he either starts a fight or drops below 30% health, Deadpool has a 100% chance to gain short-lived Power Gain, Fury and Cruelty passives. These grant up to +75% Attack, +150% Critical damage and +60% Power Gain over four seconds. This ability is immune to Ability Accuracy Reduction.
Passive: When he either starts a fight or drops below 30% health, Deadpool has a 100% chance to gain a short-lived Power Gain passive. This grants +33% Power Gain over four seconds. This ability is immune to Ability Accuracy Reduction. This passive ability is superceded by his Awakened ability.
Passive: Deadpool's chaotic fighting style and thought processes make him difficult to fight, granting the following benefits:
- He reduces opponent's Autoblock and Evade chances by 50%.
- Opponents who accrue benefits from the Combo meter do so at half their usual rate.
- Sentinel gains analysis charges as though DPX were a Skill champion.
- DPX is immune to Taskmaster's Exploit Weakness ability.
Attacks: Deadpool's heavy attack, SP2, first medium and first two light attacks are katana strikes.
Katana strikes have +125 critical rating, and have a 20% chance to inflict bleed for xxx damage over the seconds. Bleed potency and duration is increased by 25% when inflicted by critical hits.
SP1 - 75% chance to inflict 25% Weakness for eight seconds. Female and robotic characters are immune to this effect.
SP2 - This effect has triple the usual bonuses of standard Katana strikes (i.e. +750 critical rating, and a 60% chance to inflict bleed).
SP3 - Deadpool takes a sneaky shot at his opponent, bypassing 75% of their Physical Resistance and Armour. 100% chance to inflict bleed for XXX damage over five seconds.
Sounds like he might be a bit more fun? Comments below!
Whilst recognising that others have suggested buffs before, here's my version; aiming to give him just a few canon-friendly tricks without making him overpowered.
No reskin required, although I'd want to give him full-time swords like Drax. Still no regeneration though - he didn't have regeneration during his X-Force phase...
Signature: When he either starts a fight or drops below 30% health, Deadpool has a 100% chance to gain short-lived Power Gain, Fury and Cruelty passives. These grant up to +75% Attack, +150% Critical damage and +60% Power Gain over four seconds. This ability is immune to Ability Accuracy Reduction.
Passive: When he either starts a fight or drops below 30% health, Deadpool has a 100% chance to gain a short-lived Power Gain passive. This grants +33% Power Gain over four seconds. This ability is immune to Ability Accuracy Reduction. This passive ability is superceded by his Awakened ability.
Passive: Deadpool's chaotic fighting style and thought processes make him difficult to fight, granting the following benefits:
- He reduces opponent's Autoblock and Evade chances by 50%.
- Opponents who accrue benefits from the Combo meter do so at half their usual rate.
- Sentinel gains analysis charges as though DPX were a Skill champion.
- DPX is immune to Taskmaster's Exploit Weakness ability.
Attacks: Deadpool's heavy attack, SP2, first medium and first two light attacks are katana strikes.
Katana strikes have +125 critical rating, and have a 20% chance to inflict bleed for xxx damage over the seconds. Bleed potency and duration is increased by 25% when inflicted by critical hits.
SP1 - 75% chance to inflict 25% Weakness for eight seconds. Female and robotic characters are immune to this effect.
SP2 - This effect has triple the usual bonuses of standard Katana strikes (i.e. +750 critical rating, and a 60% chance to inflict bleed).
SP3 - Deadpool takes a sneaky shot at his opponent, bypassing 75% of their Physical Resistance and Armour. 100% chance to inflict bleed for XXX damage over five seconds.
Sounds like he might be a bit more fun? Comments below!
4
Comments
Too op
If he was introduced now, he probably would be.
Taskmaster can't copy him in the comics, so I thought that would be a fun Easter Egg ability, like Daredevil countering Hood's invisibility.
Taskmaster also (supposedly) dislikes copying Moon Knight, since 'Moon Knight would rather take a punch than avoid one'.
https://en.m.wikipedia.org/wiki/Taskmaster_(comics)
I know that
Or maybe people just like him the way he is?