**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Symbiote Difficulty
This discussion has been closed.
Comments
You can add Mind Games to Undying to ensure SS uses his L3 at the start of the fight. The boost gives Taunt to SS whenever your sym blocks
My mistake was buying what i thought was useful in advance and then end up not using it T.T. Oh well, lesson learned
Completing different difficulty levels plus calender and labs give you almost 1000 units to spend. That should be sufficient for the quest given that there are no linked nodes or local buffs except for the bosses and symbiote itself is OP.
For example, if you start the quest with perfect block boosts, you won't lose health unless you get hit. So, just explore mix n match, do other difficulties, have fun!
Thank you for contributing to this thread with your experiences. Using the sym and its boosts are definitely the key to this event and there are many fun battles to be had!
I feel that this has been adequately discussed and am closing this thread before it gets too off-topic or out of hand.
Kind Regards,
Porkchop