**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
How can it have nothing to do with it? You play 2 accounts you have to accept that means you will gain resources and advance slower on both accounts compared to if you just had one.
Of course those that spend will have more of everything.
And yea you're right a lot of people don't realise the importance of proper resource management in this game and prefer to just complain
If your alt account has a rating of 400k you have clearly put a lot of time into that account so i don't know how you can say that has not affected your main account
They probably put a lot of gold in variant difficulty rewards because you get 8 5* rank up gems in the rewards so you will need gold to use them
People having problem with that chose to have a problem with that
I agree that there is always a barrier to ranking but catalysts not gold should be the barrier imo. I’d like to be able to rank some 4*s to play around with in event quests but if I do I’ll constantly find myself short in being able to rank my 5/6*. As a result I only have the luxury to rank god tier champs(typically 5* only) or in the cases where my cats are in overflow to not waste those resources.
Pretty restricting to have to play that way but I just give in and do it and don’t rank anyone I obtain other than level up fodder to push me through milestones when I do eventually pull and rank up a worthy champ.
By the way, I'm still uncollected 😢
Still trying to save up units for heals and revives to take on the collector.
Yes. Since 5 & 6 star champions were added, they've added more arenas, moved all gold rewards to the first 3 milestones in each champion arena, reduced AQ costs, and added dungeons...all of these things have improved the state of gold in the game.
Dungeons don't take much time anymore. You can finish all the milestones in 20-30 minutes every 3 days. All the milestones would net 75,000 gold.
I laid out an explanation here for how to grind arena if your aim is gold (and not rank rewards). If you're going for gold, you can get nearly 290,000 gold from arenas each week with very minimal grinding, (30-60 minutes/day, can be broken up).
Sell all your gray iso and only use appropriate class iso to rank your champs. @BrianGrant did a great video on this not long ago showing how using iso efficiently can lead to huge benefits to your gold stash.
Finally, don't rank every champ you get. Having a few solid 4/55's and 5/65's right now is MUCH better than a huge array of 5/50's and 3/45's. Show a little restraint and do some roster planning and you'll find that gold isn't the issue people make it out to be.
This is so true, everyone claims they've done nothing to increase gold rate which is just a lie.
To add to your list they've also reduced the cost per round to find a match in arenas and added aw skirmish rewards.
If people are struggling with gold so much sell iso each 4 or 5* dupe gets you 60k worth of iso.
I think you mean your inventory limits. There are no quantity limits in your stash. My iso stash hovers around 2000 pieces of iso at any given time. I sell anything about to expire, use the rest whenever rank-ups are desired.
I do agree though, the actual process of leveling up a champ could use some streamlining. The smart select function helps a little, but could definitely be refined. The process can be tedious.
That's a bit harsh. I was giving my input of what I do to maintain gold levels.
I think you're confusing gold with money if i could buy exotic sports cars with my gold i would definitely be short on gold