**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
It already does, but not directly. Your War Rating determines your tier. Your tier determines the multiplier you get to adjust your score. Maybe they need to introduce even smaller tiers with more multipliers, but that will hurt growing alliances. There simply isn’t a perfect solution.
I am guessing your are suggesting straight War Rating, not tier basis. The argument some will make is that those with extremely high War rating (but in the same tier) will have a bigger advantage.
Your post would hold more water if you had any screenshots or videos of what this tragic tanking has done to your account!
Feel free to post all you want my entitled friend! just remember there will be backlash when it only affects people within 300 alliances out of 30,000 ish.
Also what AW tier do you fight in out of curiosity?
It is why they say never read the comments on a news site, or Facebook, or anywhere on the internet... lol
I'm confused about why it's bad to want a better game for everyone.. And why it's good to have the attitude of "doesn't affect me, so idc"? Doesn't make much sense to me but maybe I'm missing something.
Getting knocked down a tier within season is different than a low end Gold 1 tier purposefully tanking 3-6 matches to enter Gold 2 to win 5 straight matches and then have a 50% chance of win-loss rate after that.
While the game allows it, it does show the integrity of alliances that are willing to manipulate mechanics for an edge. It is a question of integrity. In sports, you cannot tank your ranking in the off season for a better position to get points in season. It should be addressed.
Also, just because it gives the lower tier “experience”, doesn’t make it a good thing. These alliances are also trying to maximize their scores. Some may be on the low end of their tier and having 2-3 losses due to an alliance sandbagging can have a huge impact.
For example, in bowling, you get a handicap. While it is within the rules to establish a handicap, a player with a 210 average purposefully bowling poorly in the first few weeks of league play in order to have a higher handicap instead of a 0 that his average deserves can put other teams at a disadvantage.
While within the rules, it is a question of integrity. We shouldn’t be blaming the game for something a person or alliance can self govern. Otherwise, you show the exact reason for mass oversight, which shouldn’t be needed.
Not to mention, it is not fair to the tier that the sandbagging team should be in. The higher tier teams are the ones that are truly impacted. What the sandbaggers did was manipulate their end score to achieve a position they may not have gotten if they maintained position on the cusp of the higher tier. The actually should be in the high end of the lower tier and not in the low end of the higher tier. However, by tanking into the lower tier deep enough can giver enough consecutive wins to position themselves much higher in end points.