**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Dungeon rewards milestone 5/7
Batsii
Posts: 167 ★
Thanks for free stuff can't complain about it.
Also Good work Kabam that was nice experience.
Also Good work Kabam that was nice experience.
2
Comments
Arguably harder to get into the Room 9-13 range than it is to beat the Maze. And Maze rewards were very low for that difficulty.
At least with the Maze you know all the fights ahead of time and can plan. With Dungeons you get 2 less champs to fight with, 3 minutes for each fight, and are at the mercy of RNG for your nodes. Also have to rely on another player to clear his path. Sure you can heal on the boss, but you have to get there first. Also the items are much more expensive to buy if you want to spend your way through.
Not sure why Kabam has such a hard time properly assessing the difficulty/rewards for it's content.
Those who need such a small amount of t2a don't have the rosters to get there.
Very much over hyped.
Can any mod please answer the following:
1) What rewards are possible from each Dungeons Difficulty?
2) Of the possible rewards, what qualtity is rewarded for completion of room 5, 7 ,9, 11, 13?
Thanks
room 5: 100 t2c fragments each for mystic & mutant
room 7: 200 -''-
room 9: 300 -''-
room 11: 400 -''-
they seem to be added right into your inventory, as my "Owned: xxx/650" (when you tap on the fragments) changed from mentioned room to room.
200 t3bc fragments
400 -''-
600 -''-
800 -''-