**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Block Proficiency Broken?
CptMuffin
Posts: 85 ★
This has been happening for about a week and a half that I've noticed, but when blocking I am taking almost as much damage as when I get hit cleanly. Its very reminiscent of the changes to block proficiency right after version 12.0. I'm blocking strikes in Alliance Quest and still taking 600+ damage on a block. A regular hit is only a couple hundred more. The numbers don't add up.
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Comments
Changing it to a percentage isn't going to fix it. You can figure out the percentages by doing a little math. For example, Star Lord at 5/50 has a block proficiency rating of 3556 and when you switch it to a percentage it's 64.0%. Block proficiency when maxed at 800 is roughly 14.40%.
The problem is with the game itself. Star Lord should reduce all incoming damage by 64.0% while blocking just based on his stats alone, never mind perfect block chance, armor, and parry. Right now it's about a 20% reduction in damage while blocking which is a problem with the game. Parry still seems to be working correctly when it happens.
No, block penetration is still zeroed out. You can get it as a synergy with Yondu and either Beast or Nightcrawler though.