**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Possible sleeper champ..
LeoGnarleyardo
Posts: 355 ★★
So theres guardian use so i took my rocket with me while completing act 4. His sig ability states he gains critical for every ten consecutive combo hits.. It doesn't specify a cap... Soo in theory. With those long A F realm of legends fights. Would a rocket with a high sig ability not own if you keep your combo?
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I'm not the best guy for this i don't know how it works I just know who the changes effected.
You see an item on clearance for $100 50% off. But there is a mobile coupon for another 50% off. This does not make that $100 item free. It makes it $25. Now if you were to continually take 50% off it would get down to .01 or something. But never really getting to that elusive free, or in rockets case 100%
That’s diminishing returns. The more you put into it the less value it has.
For example, at low scores on a scale 1-1000, 100 may net you a 30% boost in crit dam...
200 equals 58% not 60%. This is because the closer you get to 1000, the lesser the increase on the %.
300 may equal 78%
400, 89%
500, 96%
600, 99%
700, 99.6%
800, 99.85%
900, 99.95%
1000, 99.99999%
Each 100 points in a stat’s score nets less and less return.
This ability doesn’t have a cap because it’s not really significantly game breaking like Starlord’s ability is. Attack (which isn’t subject to diminishing returns) was capped in order to keep his damage from getting out of hand (400 hits, right. Like anyone hits that). But Rocket’s sig only increases crit rate. Not even crit damage from what I recall. Even with 100% crit rate Rocket will always have a damage cap. But Starlord’s attack can essentially keep rising further and further. Also as mentioned above crit rate is subject to diminishing returns so he’ll never quite get a true 100% crit rate so that in of itself is a soft cap of sorts.