**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
"The Unstoppable" frustration... This is not the game for average players anymore...
This discussion has been closed.
Comments
saying that Kabam is making the quest to hard because a (self proclaimed average player) cannot beat MASTER difficulty is kinda strange complaint.
now if a master player said they could not beat a master difficulty then it may be to hard.
I personally am glad that Kabam is making content that challenges me and lets me try different champs that i would not normally use..... actually i take that back can you just make everything easy so i can just use blade for everything and oh i didnt get legend title this month because i was to slow but i really want it can i please get it. Thanks Kabam
When you take performance issues like these, and then add in what the monthly's are doing with the nodes on the champs, you get an unenjoyable experience. For those who aren't dealing with these issues, they are definitely there, so the condescending attitudes that some people are expressing certainly don't help.
I definitely understand the frustration that people are feeling. I haven't enjoyed a UC monthly in a while now. Aegon was brutal, DH was stupid, and I'm barely interested in starting this month's because it sounds like more of the same.
I honestly wish that the game team would take a few months off from the events and focus on fixing the performance problems. If I was just starting to play, I would have walked away already.
you are from those people that want a 6* champ as a gift.
Broken Mechanic - Input Lag we have been seeing playing.
Broken Mechanic - The AI can go from a special right into a heavy many times without the time needed to wind up the heavy.
Broken Mechanic - You knock the AI down, and recovers faster then your champ ever can.
Broken Mechanic - Can't reliability chain a combo into a special without the AI blocking it.
Broken Mechanic - Things like Drax now slides backwards when an auto evader evades.
Broken Mechanic - Differences in push back when you use an SP for some champs (WS/Punisher) come to mind.
Broken Mechanic - Reach/distance of specials the AI has. (Example Hood's SP1 reach can be different at various times). Sometimes 1 swipe back gets out of the way, sometimes 2 is needed.
Should be considered a broken Mechanic - Unstoppable in this EQ can interrupt your specials.
don't ask him again. It's not worth it. He just want to blame the game becouse he lacks in skill.
@Shrimkins
You know when both unstoppables are coming but when you add other nodes it makes it tiresome and annoying. Why make diablo unstoppable?, he’s a small character, I think medium size, not a hulk, or The Thing or juggernaut. That’s when it gets outrageous. Characters like that shouldn’t have unstoppable. Give them other nodes, 100% regen, sure, bleed immune (kabams fault blade is so amazing) sure.
As I said I don’t think this EQ was hard at all, but I see where the frustration for everyone is coming.
Those are not mechanics. A mechanic is a node like buffet, or an ability like unstoppable, or starburst, or domino's critical failure.
Complaining about bugs and lag are a completely different category than what the OP was talking about. I totally get the frustration of lag and I'm not trying to defend kabam on that one.
I currently play on 3 different devices.
1) OnePlus 5T snapdragon 835/8G RAM Android 8.1
2) LG G7 ThinQ International Version- Snapdragon 845 6G Ram Android 8.0 (game mode set to highest graphics and Highest frame rate).
3) OnePlus 6 Snapdragon 845 8G Ram android 8.1
In other words, 3 devices which should not be seeing hardware performance related issues... and yet I still do....
These are broken mechanics of the game, bugged or intended.
So what you are asking for are bugged/broken nodes.
I'm quite certain you can't name tons of content that can't be completed with skill and strong roster and no money, because there are free to play players that have beaten everything in the game.
Nodes and abilities are what I'm referring to as mechanics. Supposedly all of these are:
I think it's a complete fairy tale but I can be persuaded.
EDIT: The nodes and/or abilities aren't bugged. This poster just thought their very nature was "broken"
Yes, there is no reason to attempt to convince anyone otherwise, since by definition free to play players completing all of the content in the game absolutely precludes any content being impossible to complete without spending money. Also when someone says "tons" when the actual value is "zero" that's not hyperbole, that's either dyscalculia or illiteracy.
What do you mean "now?"
You do realize it is possible for players to have multiple 4/55 champs through nothing but the calendar rewards?
Of course if you're having trouble you should try to get better, that's a truism. But it is entirely possible for a player's roster to vastly outstrip their experience, especially more casual players that have been around for a while. The notion that anyone who has this or that in their roster must have a certain skill level or there's something wrong with them is not a useful notion. It encourages players to complain about the content because they've been told they "should" be able to do it.
No one "should" be able to do anything. That's entirely dependent on their skill level first, and their roster a very distant second. No matter how long you've been playing, no matter how many hours you've put it, no matter what your roster looks like, and no matter what other content you've done, the game doesn't guarantee you any success. You have to earn it through gameplay.
Looks like you guys understood my post in wrong way...
First thing i am playing this game only for 15 months and didn't got all the rewards to rank up champs to 4/55 only with calendar logins and i never spent any money on this game.. i cleared whole act 5 with only 4*s and was able to clear CHAMPION CLASH chapter 2 with my two of 4/55's... i was told earlier i am not against difficult content but my probelm is with new mechanics... for example the thing can go unstoppable in middle of special attack where u will not have control on ur champ. Yes i was unable to clear last month's master quest(without using loads of reviews)because of lag and it doesn't mater whether it is 4/55 or 5/65 he can kill any one with one combo due to his nodes.
If you had the lag bug there was no way to get past DH without a champ that could tank a L3. That's entirely different from the game getting too difficult due to new mechanics.
We wanted to drop in and let you know that we appreciate and have passed along your constructive feedback about unstoppable. As always, we appreciate your thoughts about these game mechanics and how they could be improved. We also thank everyone who's come in to provide suggestions and tips for fellow players. This thread, however, has veered off topic and will be closed.