**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Secondly, rubbing it in everyone's face that you love the added difficulty whenever people have a problem with it is about as constructive as a Tsunami.
That argument is constantly flaunted in peoples' faces whenever they point out something is too hard. "Not all content is made for everyone, something for End-Game.". Here's a fact. When you increase the number of people who are over how unnecessarily difficult something is, you end up making content that's "for" about 20 people.
By all means, keep razzing people because you could do it. Doesn't change the facts about it.
Thank you. I’m sure it wasn’t easy, and I’m definitely not mocking you or anyone else. You had a great setup for those foes.
Dr. Zola
I find Blade handles mesmerize well, but the opponent may not be optimal for him. Rogue and Medusa also.
Dr. Zola
What you’re missing is that is isn’t end game content. This is a side quest with epic difficulty. This isn’t supposed to be a Maze/Variant level of difficulty. It should be more equated to UC/Epic EQ. Of course now you’ll probably say it’s stupid for UC/Epic Trials to have roughly the same difficulty as UC/Epic EQ even though they’re rated with the same titles.
They need relatively the same level of difficulty, yes. That's the whole point in having them. So people can grow over time and have a gauge to judge what they are capable of. It needs to be consistent because that's what progress needs. Just because some people have grown past it doesn't mean it needs to be disproportionately shifted to be more challenging for the few that are bored. That totally negates the point of having specific levels.
Yes, there are 7 Fights. With 6*s rated higher than UC with Nodes that increase the difficulty 7-fold. You could make it 1 Fight and still be disproportionate if it's amped up enough. It's a side-Event. To be honest, it's becoming way too overboard with these things. Half the people I know just laugh.
Typically I don't agree with you, and secretly thought you worked for kabam. its nice to see you take a position I can agree with.
Umm yes, they do need the same difficulties as their namesake event. Otherwise why even have difficulty titles? If they want to jack up the nodes and make it ridiculous, then fine. Just call it Elder, or something else. Don’t compare it to epic difficulty which it’s clearly not. People who have completed 5.2 should at least have a chance to complete it if it’s Epic/UC. It’s a way to gauge how difficult content is supposed to be. You have multiple R5 5* which of course will make things easier for you. Not all uncollected players have that. This is not end game content it’s a side quest. End game content is Variant, LOL, and soon to be released Act 6. But I guess other people can’t voice their opinion if it doesn’t agree with you?
yea KM's indestructible and long specials and passiveness just make it so the player has to chip away slowly at his health. So although having stark spidey/high pure damage champ helps, it still is a game of get in a few hits and not face unstoppable every 5 sec.
The Epic difficulty makes it so you have incenerate immune (or blade), frost immune at a high rank, so only end game players are able to complete it with little to no item use. Blade and stark and void. Still the staples if you can pull them!
Edit: Here come the flags again
No flags, but I’d love to see pics. Seriously.
Dr. Zola
Honestly, I’d just like to see how your B team matched up. I’m more than willing to admit I don’t know unique combos of champs that are highly effective, especially with many of the newer champs that haven’t graced my roster. 2099 dropped from today’s 5* for me and I honestly know little about him on attack. So...yes—I’m happy to be educated.
Dr. Zola