**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
The other side is enjoying the game ... not crying on the forum 24/7 about something that is same for all
You only partially right. There are players who don’t play well, but it’s not what creates the burnout.
There are 2 levels of burn out:
1. Leader & officers - they must always work on paths, make sure that everyone on point, guide, talk, it’s huge time consuming and stressful thing to do
2. The player - in high tier wars, no matter how much you spend and boost, it’s not what will create the burnout, the feeling that if you die, even once may cost you a war, it’s the worst feeling ever, it can ruin your day, this what creates a real burnout
You can boost like crazy, but one mistake can cause death and here you go, your day is ruined. Now you need to think all day that it’s might be your death that cost you a war. Your alliance, Omni, is great example to it. Once things go bad, everyone just moved to other alliances, it might be a strategic move, but still great example of what can happen to alliance if things go bad for a little while.
To summarize, burnout is not the items and not the spending, it’s the feeling and stress that you always need to be on your A game and you have no chance to make even one mistake, this feeling and stress.
Off season allows you to “breath” a little bit, take time off from all that thinking, allowing officers to “rest” a little bit