Hamin wrote: » @Bodhizen what are your thoughts on my GR? Did I do all the stuff correctly?
Hamin wrote: » Signature Ability - Angelic Possession: Ghost Rider harnesses the added power of Zadkiel, the Angel of Vengeance, and is able to amplify his powers. Zadkiel allows Ghost Rider to harbor up to 201 demons based on signature level. Additionally, when Ghost Rider successfully exorcises a demon and places an incinerate on the opponent, Ghost Rider gains a healing over time effect. This effect converts up to 50% of the damage from incinerate into health based on signature level.
Hamin wrote: » ABILITIESMax Health: 16,150Max Attack: 1,155Demonic Absorbtion: Zadkiel cursed Ghost Rider with the ability to constantly absorb demons. Every 2 seconds Ghost Rider consumes and absorbs a demon. If Ghost Rider uses his hellfire in any way, except during special attacks, his attacks absorb 1-3 demons. For each demon absorbed, Ghost Rider's attack and incinerate damage increase by a flat 1%.Exorcism: In order to maintain his sanity, Ghost Rider must constantly exorcise his demons. Ghost Rider's exorcism attempts have a 70% chance to succeed. This chance is increased by 30% when fighting against heroes. Every time a demon is successfully exorcised, it places an incinerate on the opponent dealing 50% attack over 3 seconds. When performing a well timed block, Ghost Rider attempts to exorcise 1-2 demons. Ghost Rider's heavy attacks attempt to exorcise 1-3 demons per landed attack.Demonic Insanity: If Ghost Rider absorbs too many demons, Danny's vulnerable mind will go insane. Upon reaching his demonic threshold of 101 demons or up to 201 demons based on signature level, Ghost Rider enters a state of Demonic Insanity. During this state, Danny Ketch completely loses all control of Ghost Rider, and the Spirit of Vengeance acts upon its own accord. During this state Ghost Rider's attack is increased by 400%. All resistances and block proficiency are decreased by 50% as well as removing perfect block chance. During Demonic Insanity, demons are constantly exorcised at the rate of 3 per second, up to 5 per successful hit and up to 10 when being hit. Once all demons are exorcised, Danny regains his sanity and resumes control of Ghost Rider.
Hamin wrote: » SPECIAL ATTACKSSpecial Attack 1 — Chains of Vengeance: Ghost Rider unleashes of flurry of attacks with his hellfire chains. Each successful hit has a 100% chance to exorcise 1 demon. Ghost Rider places a hellfire debuff on the opponent which increases incinerate damage by 50% for 12 seconds. Additionally, any incinerate immune champion will receive damage from any incinerate attack as long as they are inflicted by hellfire. Special Attack 2 — Unleash Hell: Ghost Rider wraps his hellfire chains around his opponent and blasts them with the hellfire shotgun stolen from his brother. Each successful hit has a 100% chance to exorcise 2 demons. Ghost Rider places a hellfire debuff on the opponent which increases incinerate damage by 50% for 12 seconds. Special Attack 3 — Fallen Angel of Vengeance: Zadkiel fully manifests himself and forces Ghost Rider to exorcise all his demons. Ghost Rider places a hellfire debuff on the opponent which increases incinerate damage by 100% for 25 seconds. Ghost Rider cannot absorb any demons for 20 seconds after this attack.