Did mystic, mutant dungeon level 7 a couple of days ago, I was on the mystic path and this was the 2 nodes choice I had in room 1, which would you choose?
Did mystic, mutant dungeon level 7 a couple of days ago, I was on the mystic path and this was the 2 nodes choice I had in room 1, which would you choose?
Rage + Duel (basically after 5 hits, defender is unblockable and around 50K attack)
Rage is damage capped at 2.5%, after 5 rage, all attacks are unblockable
Duel is no damage for defender & attacker for 5s then both's attack is equal to their HP
Stun Immune + Slumber (defender has around 30K attack from start of fight)
Stun Immune, pretty obvious
Slumber is they are stunned for 15s then gain permanent 1000% attack (with stun immune, they don't actually get stunned at all)
Literally the other day I got the only damage from specials and random effects node and we both started but with Power Drain. This meant that there was no possible way to win because neither of us could get power to reset the power drain and I could only do damage from specials. I fought for 2 minutes before I gave up when he was still at 100%. Disappointing for sure, plus I was far into the dungeon.
Comments
Rage + Duel (basically after 5 hits, defender is unblockable and around 50K attack)
Rage is damage capped at 2.5%, after 5 rage, all attacks are unblockable
Duel is no damage for defender & attacker for 5s then both's attack is equal to their HP
Stun Immune + Slumber (defender has around 30K attack from start of fight)
Stun Immune, pretty obvious
Slumber is they are stunned for 15s then gain permanent 1000% attack (with stun immune, they don't actually get stunned at all)
The other option is too OP, opponent gets 1000% attack straight off the bat that parrying / blocking will kill you very fast too.
2.5% damage cap???
It would take 40 hits if each did at least 2.5%