**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Time for the Queen of the undead!
TheSovietDJ
Posts: 55 ★
Here are my thoughts
Shiklah-Mystic
Offensive/damage debuffs(Poison,Bleed,and possible degeneration after sp3)
Size: Small-Medium
Mediums have a base 25% chance to inflict bleeds with a max cap of (———) damage per tick,but this passive only applies to rarities of 4 star and above
Sp1: Some kicks and some scratches can knock the opponent down and 50% to do a (———) damage bleed
Sp2: Shiklah shows her war form for a split second, throwing the opponent back with her horns and power draining the opponent based on class relationships
Sp3: Shiklah ( just like in the comics ) “kisses” the opponent to death before pushing them away and life stealing as well as placing degeneration dealing (———) damage. Life steal and degeneration have no effect on robots
Synergies: Blade*enemy*
Blade gets +15% power gain against most mystic champs; Shiklah revives enhanced bleed ability accuracy
OG Deadpool,Deadpool X-Force*lover*
Deadpool suffers less damage from every detrimental effect except cold snap and frostbite; Shiklah’s sp3 ignores armor and nullifies unstoppable,indestructible,and activated evasion buffs
Hela*Godess of death*
Hela’s damage increases throughout the length of the fight; Every mystic and cosmic champ on the team has their max health increased by 5-10%(I’ll let Kabam decide)
*Kabam,you can add and alter synergies and all of the damage in the “(———)” that I typed out as much as you want. I established my idea,and now the rest is up to you and the community. Thanks to everyone! These forums are helpful and supportive.
Shiklah-Mystic
Offensive/damage debuffs(Poison,Bleed,and possible degeneration after sp3)
Size: Small-Medium
Mediums have a base 25% chance to inflict bleeds with a max cap of (———) damage per tick,but this passive only applies to rarities of 4 star and above
Sp1: Some kicks and some scratches can knock the opponent down and 50% to do a (———) damage bleed
Sp2: Shiklah shows her war form for a split second, throwing the opponent back with her horns and power draining the opponent based on class relationships
Sp3: Shiklah ( just like in the comics ) “kisses” the opponent to death before pushing them away and life stealing as well as placing degeneration dealing (———) damage. Life steal and degeneration have no effect on robots
Synergies: Blade*enemy*
Blade gets +15% power gain against most mystic champs; Shiklah revives enhanced bleed ability accuracy
OG Deadpool,Deadpool X-Force*lover*
Deadpool suffers less damage from every detrimental effect except cold snap and frostbite; Shiklah’s sp3 ignores armor and nullifies unstoppable,indestructible,and activated evasion buffs
Hela*Godess of death*
Hela’s damage increases throughout the length of the fight; Every mystic and cosmic champ on the team has their max health increased by 5-10%(I’ll let Kabam decide)
*Kabam,you can add and alter synergies and all of the damage in the “(———)” that I typed out as much as you want. I established my idea,and now the rest is up to you and the community. Thanks to everyone! These forums are helpful and supportive.
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Comments
Perfect thread for that
Yes, that’s exactly what went down. 😂
I'm.....
And for the people who counldnt tell, this was sarcasm