**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Human torch should have 4 special attacks
Gert1s_Da_guru
Posts: 66 ★
Human torch is too cool to have only 3 special attacks animations.i suggest his first power bar is divided in half and u can throw his first special with half a power bar.of course it would deal less damage or do a small incinerate and his sp1 would be like a normal sp1.i think it would be quite unique and something never done before what u guys think
2
Comments
If he has passive power gain and this became a thing he’d just be on power reserve 200% power gain cornered 300% and power lock and power drain abilities don’t work in like act 6