**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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People have done it with 4*s. All I can say is LOL
Cash Grab = anything the person writing the post can't do.
Interesting challenge = anything with some difficulty that they can do.
Kabam warned us that most people wouldn't be able to do it. Lots of people spent zero dollars on this quest. It's not a cash grab. A lot of people complaining would have enjoyed this event if it only had the easier difficulty. This is the second quest like this with a harder difficulty and both times people have posted these money grab complaint posts. It's funny how people can't enjoy a quest anymore if it has a level they can't do.
So what if you’re Uncollected? It’s not even a high bar.
I found this much more difficult than Champion's Clash....but I don't have a Corvus
Totally worth it.
Used:
5* r4 Blade for Ms. Marvel
5* r4 Hype for IMIW
6* Yondu for Rogue
5* r3 AA for BW
3* r4 Ronan for KK
Practiced first 2 paths about 20 times till I could get to second Rogue with everyone at least 75% health. If someone died, I revived just them and finished their respective fight. Did not want to risk getting the entire team KO'd on one fight.
And then the kicker....
With the 5* crystal I got for completion, I pulled a 5*......Corvus.
I really hate this game sometimes...
For me, the “cost” was a result of a few things: (1) suboptimal champs, (2) some poor gameplay, aided by real world distractions and consistent lag/connection issues, and (3) impatience on my part.
So I disagree it’s a cash grab. I do think some of the node/champ combos were a little cheesy and were exceptionally easy if you had 1-2 specific champs. That’s poor design. But it ultimately is up to you to decide whether it’s worth it to spend.
Dr. Zola
Regarding Issue #1, I spent as much time watching my own buffs as Rogue's. If I was unstoppable, I would avoid intercepting (but still did it once in a while). I found myself locked in the corner very quickly just trying to evade her unstoppable. Easily the most expensive fight for me.
To further the complaint on Issue #2, the Unblockable ability gained after 50 seconds would not consistently appear under the health bar, but simply the "Unblockable" text when the opponent attacked. This was especially problematic against IWIM because I would be squaring up for a block to bait out another heavy attack and he would go Unblockable mid-dash. RIP me.
Not to actually throw that term out so easily. But since those items are either grinding through content or spending money on. It’s our time we spend. Time is money. If it wasn’t a cash grab we wouldn’t need items unless it was our fault during the fights. Which happens to even the best fighters.
9 level 2 revives equals 270 units. Those aren’t farmable from solo quests. And without debating how lucky someone may be when questing to land these beauties let’s just say it doesn’t happen. So those units were either farmed or boughten. Farmed = time. Our time.
I did this quest with about 500/600 units worth of items. Well worth it in my books.
I used items on this quest to finish it. I don’t consider it a cash grab because I play a resourceful style towards the game. But I can understand people’s frustrations towards it.
Don't know what made it feel that way. Maybe it was the constant evading from Unstoppable. Maybe it was the "hurry up before they go unblockable" AoW buffs. Maybe it was the bleh 5* & 6* champs I pulled afterwards.
Yes I beat it. Spent a little more units than I wanted to but was still within my "budget".