**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Maybe that way, we'll be able to update when the rest of the world does.
I guess the game could say "Problems connecting to network, Please check your connection just in case the problem is on your side, if it isn't then you'll just have to wait until the problem is resolved elsewhere" but at some point all that text starts to clutter up the screen.
There might be some more changes to Spider-Gwen (positive changes!), but there will be more information on those closer to the release.
This is just a Summary. The complete spotlight for these updated champions will be out soon!
Some changes to Spider-Gwen are currently being considered. Don’t have any more info to share on that right now, but you’ll see a spotlight before these changes go live!
Nothing like being completely zoned in to a fight, only to have it ruined by a popup that doesn't need to be there.
Also, it shouldn't say 'Problems connecting to network ' unless there's really some sort of disconnect.. it literally pops up on every screen, any time there's a call to the server that doesn't respond instantly. This is called lag, and it's normal to expect some lag on any online game.
It's NOT normal (in good programming) to label a lag nag warning as a 'connection problem' with a popup flag, to notify an end user. This is not uncommon in a developer release when troubleshooting network flows or other bug testing.
It's almost like this message started as such, then just got overlooked and dressed up as if it were supposed to be there.
If the developer that turned on that debugging filter left it on when the code was recompiled, it could have been misunderstood by the next person to get their hands on it during the next update/patch and dressed up to fit the new UI &color scheme.
That's my best guess anyways.. Like I said, from what I've seen, it's throwing a lag warning that is improperly labeled and shouldn't even be there.
If for some crazy reason it is a legit broken connection warning, the entire network structure should be overhauled... because that means it's dropping connections almost every time it tries to call the server - on millions of devices, simultaneously, all the time.
Well done, fellas.
It's a hunch I've had.
As a governing principle, the game team should try to make the old champs useful. Don’t have to be top-shelf (although a robust Mags buff would be appreciated), just able to handle the current meta of the game.
Dr. Zola
Or is just the next update that will block these user's from playing?
This update will still be playable. We are not changing the minimum requirements until the release after this one.
• Fixed an issue where some Ambushes were causing the game to crash for some Players
Thank you. I have waited weeks for this.