**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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What you mean no one is forcing me to buy gmc, do u expect me to rank up champions like groot volture daredevil and such just to spend thousands of units on revives?
I love elitist mind set “ ive got lucky and pulled good champions so you should aswell”
people now get a 4/55 before thery even have 10 5*.
they now get a 4/55 when they have like 100k rating.
the point is you can get lucky and have a few amazing high ranked champs in no time and blow through contnet.
but now you are stuck at a progression gate that only time to build a deep roster allows.
i am not saying wat kabam have done is right.
i am just saying it highlights another bigger problem.
we have this situation rearing its head in a bad way now
https://forums.playcontestofchampions.com/en/discussion/comment/746721#Comment_746721
people who have been playing for a shorter time and have no depth are going to be stuck unable to progress into act 6.
is this the right choice by kabam? maybe, maybe not.
but here we are atm.
4 year veterans will have the roster easy to progress past this.
but a 6month old newly elders bane highly skilled player will not.
they will have thier top 10 champs and that is all.
now need to slow down and build some depth.
of course this will cause unrest and frustration.
The only way to do so is then spend your entire time grinding arenas for the featured champ or then some will throw units and cash on deals offered. I agree. But there is also the fact that Veterans may also not have the rosters to beat it all just due to RNG. That's my issue with removing 4*. Your roster depth determines what you're able to do. With 4*, if you were skilled, you could still get past hard content. Now you play the wait game till you get blessed with the champ needed as a 5* or a 6*.
For those people who support it due to synergies being removed, that doesn't affect everyone. Lucky people will have the synergies as 5* champs too.
"On the topic of tuning, that is our goal when using more stringent requirements in quests. Back Issues #1 used this explicitly with the Class requirements; we did this so we could build areas in each quest where lesser-used Champions could stand out--Hawkeye’s power drain capabilities in Chapter 1, Quest 1, for example--and be important for strategy where they normally would not. We’re aiming to do similar things in Back Issues #2, with a different approach. (More on that soon!)"
These back issue ideas just makes us spend resources on certain characters that we never planned on upgrading. You keep pushing the game to the whales and people that play 24/7.
The new people will never catch up with others especially when you make each part of act 6 9-10 paths. You are taking out 4* and making it longer. I dont think you guys have realized that it gets boring to do 9-10 paths. I would rather have the paths cost more energy and spend units or money on energy fills than spend more time on the same chapter/quests.
Gaining 5* takes forever unless you are a top alliance. When are you going to lower how many shards it takes to get a 5*? @Kabam Miike
Sorry, that makes no sense at all, unless the gate is for 5* rank 4 and above only. Then, you can make your argument.
If the content isn't gated like that, then it sure seems like it is just a way to get people to pay more to be able to get 5* versions of champs they already have, and have worked on getting for years.
Sure, the content will be there "forever" but will players still be here?
Then the next story arc will throw artificial limits and require 6* champs, since those lowly 5* 5/65 just won't have a good experience?
SMH.
Especially its first year while Kabam was just getting the ball rolling.But I'm enjoying the game. Will I go Uncollected this year? Probably. But I'm in no rush. I'm building my collection, grinding the arena, playing around in the monthly events. I've taken all 74 of my 2*s to 3/30, and am now working on taking my 3*s to 4/40. I tried the alliance scene, even as 'low' as Gold 1 and a 3/3/4/4/4 schedule. Guess what, I already have a job - and I get paid, rather than having people cuss me out because I won't buy a revive to take another shot at a UC in AW. Act 6? Guess what, I'll be waiting until I have the roster to take it on. If you're getting stressed out over the game, it's not a game anymore. Think about that, and figure out what makes it a game to you. And why you're letting it be such a stress in your life that you're chewing out Kabam over a decision in their game.You even acknowledged that the gap between fresh and veteran level 60 is huge. Yeah, and with this idea of yours you are making the gap even bigger. I just pulled a 6* TheChampion, whose attack capabilities are much worse than most of my 4*s.
I have done act 5 a long long time ago, but yet, for more than a year, my LUCK didn't have me awesome 5/6*s. So I'm doomed.
Many things you said up there contradicts itself, so thank you.
Also, I find it somewhat folley to expect to use 4*s going into all future progressions of content. Just because they carried people through Act 5 doesn't mean they will carry people through Act 6. It's a new stage.
And second if this 4* ban does not affect you why are you trying to ruin other peoples fun in game who game is affected?
I'm trying to explain the situation. If you can take a 4* into Variant, then you should have no problems taking your 5*s into Act 6.