**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Labyrinth of Legends information/Tips?
SpookyKonan2
Posts: 90
So most might have seen my previous post over She-Hulk in LOL, I was sitting back and looking at some posts about crucial information needed for LOL, I noticed that it was unlikely that She-Hulk will reach the 2K damage requirement, when at 4/55 for the enrage timer, so I started to look at Suicide Mastery's as a solution to that, however as I was searching it up I started to hear some people saying that Suicide Mastery's don't help with the enrage timer, so can someone please confirm whether they do help the enrage timer. The last questions I have are, is it worth even buying suicide mastery's for the use of LOL and how many units does it cost to unlock all suicide masterys?
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Comments
However u can use mutant(Magneto +Cyclops) and Antman+YJacket synergy to get around 20% attack rating ...
2) Unlocking all suicides will cost u around 4.5K units... Better unlock them for LOL when u have a champ who can clear everything with minimal use of sp1 and sp2...
Champs like Ghost, Medusa, aegon etc are best with suicides, for LOL..
In your opinion would She-Hulk fall into that line of getting use from suicides? also, could I just use one point of recoil but have the other 2 Suicide mastery's at max?
Aegon and Medusa get serious bonuses just from their s3, which doesn't cause recoil, and Ghost has a method of avoiding the recoil damage by phasing immediately after using a special with the Hood synergy.
She-Hulk, on the other hand, will take that damage every time since you'll be wanting to use her s1 to build furies.
ie base attack 1900 then 2000/1900 = 1.052 so needs 6% attack synergy...
LOL is super fun.
Good luck!