**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
What’s the most difficult piece of cotent in MCOC?
Disgruntled_User_123
Posts: 1,077 ★★★
It took everything I had with my limited roster to become Uncollected. I look at some of these further pieces of content and I’m astounded at the skill level (and roster level) of the veteran players.
So, from the elite, what’s the hardest piece of content in MCOC?
So, from the elite, what’s the hardest piece of content in MCOC?
What’s the most difficult piece of cotent in MCOC? 151 votes
3
Comments
1 clear:
Variant
Act 6
LoL
100% completion
LoL
Act 6*
Variant
Subject to change as I haven't completed yet.
Have done 1 run through chapter 1 & 2 of variant, grinding some units now for chapter 3: paths are shorter, just feels less like a marathon, more like a test of skills to great gameplay.
Haven’t touched act 6 yet, think it’s a bit to early to say where it scales in terms of difficulty, give it time, let players try different strategies and workarounds.
*** the collector