**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
This is the case of people taking it for granted and keep demanding for more without wanting to put in the effort.
Yes, like doing quests. It’s not like your gold acquisition stop if you don’t do arena. There’s AQ completion rewards that give gold and BC, quests that give you gold per node you walk etc. But I suppose that “isn’t enough” for most people.
What people are asking for with solutions to the “gold issue” is, as per your analogy, not going to the gym but still expect having a nice tone lean body with abs and are able to bench as much as those who do, without putting the time and effort into it.
I don't do any arena and dont seem to need gold. I only focus on champs I'll rank up. I stopped ranking to 1/25 for 5*'s. I've got like 15 champs that havent been leveled. None of my 3* champs are ranked an I'd I don't take 4*'s to R4/5 anymore. Budget your gold better and you wont run out.
The funny thing is when I need gold and cash in my chips I get units instead. When I need units I get gold.
As mentioned by many others after your post, most people don’t have a gold problem. Just a handful of you who keep incessantly buzzing around asking for it.
Given that I was amongst the few who did the 6.1 beta, I’d say I spit out a lot more facts than you do. If you can’t see the logic in the analogies presented, then I’d suggest you reassess your understanding capabilities.
I like the idea of the OP here, but I honestly think a rework of how arenas function would be a better way to solve the gold problem, whether you think it exists or not. It clearly does, for some people. That's why there are so many posts about it. Either making it easier to get a more reasonable amount of gold, or just a simple fresh new system that makes arena more enjoyable would be more preferable for me.
Anyway, I used to grind 2-3m each for 4* basic/featured arena. Nonetheless the gold issue remains versus the availably of 5*/6*, in particular r3 5* consumes a lot of gold. At the end what I can do is to hold up upgrade and prioritise. It’s resources management issue.