**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Tile Placement
TUG_TheUnnamedGuy
Posts: 289 ★★
I was doing some final quest runs for exploration in the event quests when I came across this:
Moving to that next tile is way more difficult than it should be. It’s obstructed by the champion on the tile after and makes moving a painful experience. You have to try several times to tap the tile instead of the node. It’d be nice in the future if this stuff could be looked for before the quests are published.
Moving to that next tile is way more difficult than it should be. It’s obstructed by the champion on the tile after and makes moving a painful experience. You have to try several times to tap the tile instead of the node. It’d be nice in the future if this stuff could be looked for before the quests are published.
4
Comments
a simple toggle on the side of the screen to hide champ icons would be perfect ... and very easy to implement (as a developer myself, I can say this with confidence .. of course, they way they code stuff, it's probably more complicated than a moon landing .. *sigh* )
But if others don't have some type of buff on them (only Master/Epic EQ have global buffs), then...
2 other Methods will still work for you...
(1) Either click on BOSS Node (always has buffs) and then just scroll the map back over to wherever you are at and click on next Green Node (while all non-Boss defenders are hidden).
or (2) don't just ZOOM IN using the bottom-right Icon, zoom in even closer by spreading 2 fingers further apart on screen (ie, website zooming). That will zoom it in very close and give you more room to tap on the next Green Node.