Found the issue! We're working on getting a fix for this together right now!
I just gave it a spin and seems to be working again. Before “fix” it took me about 116 hits to kill ROL WS with my R5 5* domino maxed out. Post “fix” took me 60 hits, with incinerate reaching 3 to 5k per tick consistently. Much like it use to be. Hopefully this sticks. Thanks kabam!
Try testing again, your post has been up for a while, I read yours and did first test, then finished a movie and tried again about 45 min later with better results. First three fights in ROL were beat in half as many hits. Also, look at my pic, that’s 10k from 2 ticks. That’s pretty crazy.
Have a video that I’m going to upload soon but tried post maintenance domino against WS and these were my results from the first 5 heavy attacks:Heavy Damage: 14,158Incinerate Tick: 370Percentage: 2.6%Heavy Damage: 13,608Incinerate Tick: 3,553Percentage: 26.1%Heavy Damage: 18,045Incinerate Tick: 4,287Percentage: 23.8%Heavy Damage: 5,051Incinerate Tick: 3,613Percentage: 71.5%Heavy Damage: 19,863Incinerate Tick: 2,162Percentage: 10.9%She’s really inconsistent now, seems like the longer the fight goes on the less the percentages vary but near the start it’s pretty noticeable
Found the issue! We're working on getting a fix for this together right now! Will we get an explanation as to how this bug made its way into the update? It would be helpful to give such an explanation so as to bolster players' confidence, and quell any thoughts that it was an attempted nerf. @Kabam Miike
Found the issue! We're working on getting a fix for this together right now! Will we get an explanation as to how this bug made its way into the update? It would be helpful to give such an explanation so as to bolster players' confidence, and quell any thoughts that it was an attempted nerf. @Kabam Miike It’s clearly a bug and they are working to fix it. Also if you read the whole thread there is a pretty solid idea how it may have happened.