**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Altho i don't see any reduced energy cost or less energy cost paths in the event itself. Was this intended? With one less week i can see a lot of players unable to clear all that they need. Are you gonna do anything about it?
I mean we have 1/4 less time to compete this and it would be a given to release content accordingly to the time schedule, expecially since you guys dictate them not us, but then i am running last quest and there's these MASSIVE gaps of empty nodes between a fight and the next one of 12-15 energy.
I don't know what to say honestly. It has come to a point where i don't even get annoyed anymore, just bored. Why do you need to cash in on couple extra refills when you cashing on every single other minimal thing beats me. Plus, we can't seem to have a normal update, rather a downgrade every month. I lost hope tbh.
Please don't start your usual derail.
If we had a reduced energy cost, we wouldn't be here asking what's up with that, would we?
If we had not a reduced time frame to finish events, we wouldnt be here asking, would we?
And that' pretty much all about it. But given you can't provide a proper answer not being a kabam employee, why bother to jump into the fray if you didn't take time to check prior, i wonder.
"If there's 1/4 less time why energy requirements for EQ weren't touched to reflect the time cut out?"
Then i made an example of the 15 energy empty nodes in last quest to show it could have been easily shortened to reflect the less available time as there's heaps of fightless nodes which could have been cut out.
And last, a little poke on how few more energy refills won't make Kabam's day.
But you jumped right over the last poke without even considering what was written above.
As for the last of your answers, those make me smile, i won't lie. Putting content you aren't able to sustain with your own energy means putting out content people can't clear.
Again, micro transactions ingame should help speeding up process, shouldnt be the only way to be able to complete all content.
To put it in a simplier way to you, since you seem to lack the general knowledge others are showing here, the monthly content being putting up should be cleareable with just natural energy, leaving up to players whether or not speed up said process. As far as i can see, even if we had an extra week, natural energy refilling wouldnt be enough to run all content this month.
Hence i'm not venting, but expressing my concerns on something that clearly wasn't even tested out. If it was tested out, than it was purposedly kept so as to force the use of refills (hence monetizing a few bucks of energy refills like i pointed out joking), or they don't want you to be able to clear ALL content (hence, microtrasactions aren't being used as a mean to speed up process, but as the only way to clear all content, hence forbidding non spenders from having a fair same chanche at the same amount of rewards).
That said, i know you enough to understand you won't change your point of view no matter what, and as much as i find you hilarious, i'll respect it, but won't further ad anything to your answers, since you've proved to lack even a basic knowledge of what let me remind you is supposed to be a free to play game along it's "rules"
I understand defending the company as I have done on various occasions but this is an important question that many want an official response from Kabam, not a forum goer. You are speaking in hypotheticals and trying to play devil's advocate but you aren't adding anything as you have the same amount of information as the rest of us.
So unless you can show that the energy requirements are 25% less than previous months to coincide with the 25% less time to complete, please just refrain from offering your speculative hypotheticals and let Kabam answer.
I do not think EQ Energy is a significant enough source of income to be considered a potential money grab, sorry. Especially when Energy can be purchased with farmable Units.
And you can reduce energy requirements without reducing the number of fights, so the content still stays at the same difficulty, but you remove 25% of the blank spaces. This would not require a reduction in rewards and you are still completing the same amount of content.
Not that hard to grasp.
And yes, I know you can get revives from farming units but it isn't like they will take a week off from EQ after this one ends before the next one starts. That has happened zero times in the game. Yes, that's conjecture, but they would have no reason to end this one early of they weren't planning another one to start.
If you’re not doing Uncollected, then 3 weeks is a lot of time to finish up the quest.
Most of the time, 3D events already provide us with refills. That’s 10 a month to fill your inventory.
As much as it’s a shorter timeframe but, likely not a much shorter EQ in terms of energy requirements, most people finish up their EQs in 2-3 weeks.
Tbh I’m not a fan of the shorter time frame and, if applicable, same energy to clear EQ, but it’s not a big deal.
@Kabam_mike @Kabam Vydious any feedback on our questions?
They also gave us 5 free Refills in an Email, and offered the usual Unit Deal for extra. I suppose that escaped your calculations.
I disagree, and that's not going to change. The Energy is within range of the Rewards, always has been. It has nothing to do with miking money from Refills, and everything to do with the appropriate amount of Energy required for the Rewards.
Cause it’s “unfair” that there’s a shorter time to complete a regular length EQ?
Cause there’s empty nodes between enemies and you find it’s a waste of energy?