**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

Back issues complain

Hey do what you want to do but the last issue was bad in my way of look because the variant give promising rewards but its very easy while the other difficulty is very easy but give very bad rewards can't you just make a difficulty like the heroic difficulty, please.Thanks

Comments

  • DNA3000DNA3000 Posts: 18,657 Guardian
    That's not what that content seems to be intended for. The initial difficulty is intended to replicate what the content originally looked like to the best degree possible. That has to be there. The variant difficulty is intended to be permanent end game content, and that also has to be there. But the content isn't intended to be progressional content in the same way as, say, the monthly event quests, so they aren't going to be making a lot of different difficulty levels in between those two. In effect, this would be like asking for a heroic version of LoL. They *can* do it, they just *won't* do it, because that isn't what that content is intended for.
  • Secret_GamerSecret_Gamer Posts: 348 ★★
    When do people finally get it...
    Variant is intended to be for endgame players and Classic for beginners, yes.
    But mid-tier players have ENOUGH content to complete, before entering endgame content.

    PS: Take these words from a mid-tier player (me lol).
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