An unknown error has resulted in Grandmaster Gauntlet progress being reset for a portion of our playerbase. As a result, we will be temporarily removing the Grandmaster Gauntlet as a playable mode. The mode will be reinstated when the team has resolved the issues.
There appears to be a bug causing missing VFX (visual effects) for a number of elements including traps, phasing and some blocking animations.
The team is aware and looking into the cause of the issue.

Void seems to be Bugged

Void seems to be bugged.... he is not doing the degen damage proportional to no.of debuffs....
If we place 2 debuffs off same type then it is being regarded as only one
Anyone else notice this.....


  • Yes, that's how it should be.
    His ability works on every unique debuff the opponent has. Multiple debuffs of the same won't give him additional damage
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