**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
The Even Quest this month is costly
Spaddicted
Posts: 222 ★★
Too many unavoidable damage. Too many unexplainable nodes. The one with Void, the one with glancing in Human Torch mini boss for example. I usually explore the first two chapters in Uncollected difficulty using 4 rank 4 5* no problems but bleed immunity, buffet Void costs me few hundred units this time.
What do you thing about this month EQ?
What do you thing about this month EQ?
9
Comments
I'm having a bit of trouble with Human Torch but I just need to learn him and how he interacts with the nodes better I think.
The key for an easy win. But it’s hard too get to his SP1. But if you land it with the stun, it’s a guaranteed win
I've had to revive maybe twice in this whole EQ so far 75% done exploration. Pretty sure thats skill keeping me from dying
Chapter 1. Easy nothing special
Hela boss use mephisto = no buffs no unstoppable
Also voodoo, Sym supreme. Potentially Ronan as well.
Void: use champs without buffs
Heal reversal: void, cap IW
Heal blockers: AA, vision.
HT: bait sp2 and evade (pretty simple once you learn it)
Incerate immune options I've used:
Emma, Rulk, Void
Annihilus:
Cheese mode with Ronan (I use a 3*)
AA can melt him
Symbiote Supreme does good damage
Aegon has just smashed him
The bugs and lags are just draining my health
Still painfully costing this month. I’m not an end game player so can’t do it easily as such. In my opinion the difficulty this month is two time harder than the last.
Why was he that easy?
3.2 Annihilus is the proper boss.
The EQs are beginning to be a little node ridiculous and Kabam are starting to pair nodes with a little specificity. eg. Void + bleed immune + buffet...
I've got to fight Human Torch fourteen times to explore Master, another fourteen times if I want to explore Uncollected (and I really don't!); And almost limitless times in bounty hunts. Those poor guys going for legends runs will be fighting him sixty-odd times; even if over half are on autofight, plus all the bounty hunts...
Seriously: How much does Kabam want us to hate Human Torch? Or is it all a ploy to advertiser his as a nasty defender we all should acquire at all costs?
I used Magik against Void, shallow evade, power lock.
Couple of retrys against human torch mini-boss: refills are cheaper than revives. Dexing that sp2 is tricky.
Thing miniboss: gwenpool ftw, any bleed or ability accuracy reduction will work. If you don’t have those, practise or duel. Get to know his mechanics.
It is definitely a step-up in difficulty in comparison to previous uncollected eq’s (which were significantly easier than the 1’s before those).
My only real frustration is the abundant use of unstoppable, I found that to be extremely annoying. If memory serves right you weren’t uncollected at the time. Though I agree it was a challenge, and you also had low energy cost, so plenty of opportunities to practise.
Not sure if all the difficulties had the same nodes though. Seem to remember the lower ones had a different thanos, but not sure if the nodes or the animations were different 🤔