**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Changes due to DR?
LocoMotives
Posts: 1,200 ★★★
Actual question, not trying to bash here. Have there been any champs or content released that is only functional due to diminishing returns being implemented? I ask because that was the statement after 12.0, they had to do it to open up possibilities and develop new content. If anybody can think of any examples, I'd appreciate it.
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I think though the focus should be champs that were left behind due to DR, like Elektra her SA was not properly adjusted for DR. When released Elektra's SA maxed at like +100% and now it caps at like 67% with the flat value and is further diminished with DR.
Also it should be said that many other champs function they way they do due to DR since their buff effectiveness can be "capped" per champion rather than having to account for synergy stacking. Psylocke comes to mind, she is able to have huge crit damage right out of the gate rather than neededing to build synergies for it or having to pour signature stones into her SA to make it more effective.
Iron fist wasn't so much DR as it was flat value or changes to negative armor. Armor breaks below 0 armor became significantly less effective and no longer increased damage taken the way it used to.
And the caps got a huge adjustment after 12.0.1 I thought they had been brought back to very close thier pre DR levels with the significant block proficiency increases and changes to parry along with the removal of block penetration as a base stat.
http://forums.playcontestofchampions.com/en/discussion/2317/challenger-rating-explained#latest
http://forums.playcontestofchampions.com/en/discussion/32/diminishing-returns#latest
http://forums.playcontestofchampions.com/en/discussion/31/challenge-rating-single-ability-rank-and-you#latest
Best way DR was described to me is in the sense of crit synergies, you can no longer add 7% to 7% and get 14%. thats the use of the +155 instead of %. Lets say +155 corresponds to +7%. +310 wouldnt be +14%. for sake of argument lets say 13%. Then, add another synergy. and it wouldnt be 21, 20, or 19%, but lets say 18. The more you put into the something the less increase it does. However, this isnt specific to synergies. This is a total number based off of the champions base stat, your masteries, synergies, boosts, etc. So, most people have the crit masteries maxed out, crit synergies don't have the same effect as they did because theyre only adding minimal gain. you get a DIMINISHED RETURN on what you put in.
Also does Challenger Rating fit into it somehow?
I'll take a look at the links posted here though.
For DR Kabam has not released the formula for it to my knowledge. I'm not sure on the rate it decreases, maybe someone who has done more research than I have can answer that. It's almost like you have to imagine a graph that increases at a certain amount, but as it approaches a maximum, say 1, itll never truly get there. You could theoretically, mathematically get to 0.999999999,but would never touch 1. that shape of a graph is how it works where as it increases, the rate of increase slows down the higher it goes
CR is supposedly unnoticeable for a r5 4* vs a r4 5* (i think thats what kabam said). Id have to disagree, I notice it slightly. My personal opinion is that it is noticeable and AQ is where its seen the most as prestige increases through the week. Day 1-2 just seems even abilities trigger more than days 4-5. CR was an attempt to prevent a 'god tier' champ 3* being able to clear 5* content. So couple both DR on your masteries and synergies with a CR that lowers stats, they dont work together, per se, but they affect the impact of your champs